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/****************************************************************************
**
** This file is part of the LibreCAD project, a 2D CAD program
**
** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl)
** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.
**
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file gpl-2.0.txt included in the
** packaging of this file.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**
** This copyright notice MUST APPEAR in all copies of the script!
**
**********************************************************************/
#ifndef RS_OVERLAYBOX_H
#define RS_OVERLAYBOX_H
#include "rs_atomicentity.h"
/**
* Holds the data that defines a line.
*/
class RS_OverlayBoxData {
public:
/**
* Default constructor. Leaves the data object uninitialized.
*/
RS_OverlayBoxData() {}
RS_OverlayBoxData(const RS_Vector& corner1, const RS_Vector& corner2) {
this->corner1 = corner1;
this->corner2 = corner2;
}
friend class RS_OverlayBox;
friend std::ostream& operator << (std::ostream& os, const RS_OverlayBoxData& ld) {
os << "(" << ld.corner1 <<
"/" << ld.corner2 <<
")";
return os;
}
public:
RS_Vector corner1;
RS_Vector corner2;
};
/**
* Class for a line entity.
*
* @author R. van Twisk
*/
class RS_OverlayBox : public RS_AtomicEntity {
public:
RS_OverlayBox(RS_EntityContainer* parent, const RS_OverlayBoxData& d);
virtual RS_Entity* clone();
virtual ~RS_OverlayBox();
/** @return RS2::EntityLine */
virtual RS2::EntityType rtti() const {
return RS2::EntityOverlayBox;
}
virtual void draw(RS_Painter* painter, RS_GraphicView* view, double& patternOffset);
/** @return Start point of the entity */
virtual RS_Vector getCorner1() const {
return data.corner1;
}
/** @return End point of the entity */
virtual RS_Vector getCorner2() const {
return data.corner2;
}
/** @return Copy of data that defines the line. */
RS_OverlayBoxData getData() const {
return data;
}
/** We should make a seperate drawing meganism for overlays and not use entities */
virtual void move(const RS_Vector& /*offset*/){}
virtual void rotate(const RS_Vector& /*center*/, const double& /*angle*/){}
virtual void rotate(const RS_Vector& /*center*/, const RS_Vector& /*angleVector*/){}
virtual void scale(const RS_Vector& /*center*/, const RS_Vector& /*factor*/){}
virtual void mirror(const RS_Vector& /*axisPoint1*/, const RS_Vector& /*axisPoint2*/){}
virtual void calculateBorders(){}
virtual RS_Vector getNearestEndpoint(const RS_Vector&, double*)const{return RS_Vector(false);}
virtual RS_Vector getNearestPointOnEntity(const RS_Vector&, bool, double*, RS_Entity**)const{return RS_Vector();}
virtual RS_Vector getNearestCenter(const RS_Vector&, double*){return RS_Vector();}
virtual RS_Vector getNearestMiddle(const RS_Vector&, double*,int)const{return RS_Vector();}
virtual RS_Vector getNearestDist(double, const RS_Vector&, double*){return RS_Vector();}
virtual double getDistanceToPoint(const RS_Vector&, RS_Entity**, RS2::ResolveLevel, double)const{return -1;}//is -1 right here
protected:
RS_OverlayBoxData data;
}
;
#endif
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