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#include "loginprompt.h"
#include "ui_loginprompt.h"
#include <QLightDM/Greeter>
#include <QLightDM/User>
#include <QLightDM/Language>
#include <QLightDM/UsersModel>
#include <QtCore/QDebug>
#include <QtGui/QListWidgetItem>
LoginPrompt::LoginPrompt(QLightDM::Greeter *greeter, QWidget *parent) :
QWidget(parent),
m_greeter(greeter),
ui(new Ui::Widget)
{
ui->setupUi(this);
ui->feedbackLabel->setText(QString());
ui->hostnameLabel->setText(m_greeter->hostname());
QLightDM::UsersModel *usersModel = new QLightDM::UsersModel(greeter->config(), this);
ui->userListView->setModel(usersModel);
connect(ui->loginButton, SIGNAL(released()), SLOT(onLoginButtonClicked()));
connect(m_greeter, SIGNAL(authenticationComplete(bool)), SLOT(onAuthenticationComplete(bool)));
connect(m_greeter, SIGNAL(showPrompt(QString)), SLOT(prompt(QString)));
}
LoginPrompt::~LoginPrompt()
{
delete ui;
}
void LoginPrompt::onLoginButtonClicked()
{
ui->feedbackLabel->setText(QString());
QModelIndex currentIndex = ui->userListView->currentIndex();
if (currentIndex.isValid()) {
m_greeter->startAuthentication(currentIndex.data(QLightDM::UsersModel::NameRole).toString());
}
}
void LoginPrompt::onAuthenticationComplete(bool success)
{
if (success) {
m_greeter->loginWithDefaults(m_greeter->authenticationUser());
} else {
ui->feedbackLabel->setText("Sorry, you suck. Try again.");
}
}
void LoginPrompt::prompt(const QString &message)
{
qDebug() << message;
m_greeter->provideSecret(ui->password->text());
}
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