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#include "panel.h"
#include "ui_panel.h"
#include <QLightDM/Greeter>
#include <QLightDM/SessionsModel>
#include <QMenu>
#include <QAction>
#include <QIcon>
Panel::Panel(QLightDM::Greeter *greeter, QWidget *parent):
m_greeter(greeter),
QWidget(parent),
ui(new Ui::Panel)
{
ui->setupUi(this);
ui->powerOptionsButton->setText(QString());
ui->powerOptionsButton->setIcon(QIcon::fromTheme("system-shutdown"));
QMenu *powerMenu = new QMenu(this);
QAction *shutDownAction = new QAction(QIcon::fromTheme("system-shutdown"), "Shutdown", this);
connect(shutDownAction, SIGNAL(triggered()), m_greeter, SLOT(shutdown()));
shutDownAction->setEnabled(m_greeter->canShutdown());
powerMenu->addAction(shutDownAction);
QAction *restartAction = new QAction(QIcon::fromTheme("system-reboot"), "Restart", this);
connect(restartAction, SIGNAL(triggered()), m_greeter, SLOT(restart()));
restartAction->setEnabled(m_greeter->canRestart());
powerMenu->addAction(restartAction);
QAction* suspendAction = new QAction(QIcon::fromTheme("system-suspend"), "Suspend", this);
connect(suspendAction, SIGNAL(triggered()), m_greeter, SLOT(suspend()));
suspendAction->setEnabled(m_greeter->canSuspend());
powerMenu->addAction(suspendAction);
QAction* hibernateAction = new QAction(QIcon::fromTheme("system-suspend-hibernate"), "Hibernate", this);
connect(hibernateAction, SIGNAL(triggered()), m_greeter, SLOT(hibernate()));
hibernateAction->setEnabled(m_greeter->canHibernate());
powerMenu->addAction(hibernateAction);
ui->powerOptionsButton->setMenu(powerMenu);
QLightDM::SessionsModel* sessionsModel = new QLightDM::SessionsModel(this);
ui->sessionCombo->setModel(sessionsModel);
}
Panel::~Panel()
{
delete ui;
}
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