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Viewing changes to debian/patches/fix-834585.patch

  • Committer: Ricardo Salveti de Araujo
  • Date: 2011-10-21 21:33:04 UTC
  • Revision ID: ricardo.salveti@linaro.org-20111021213304-8y1s23z6m8116ldw
* Adding GLES2 support from the Linaro Compiz-Plugins-Main 2011.10 release
* debian/patches: updating patches to be compatible with this release

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=== modified file 'src/grid.cpp'
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Index: compiz-plugins-main-0.9.6/grid/src/grid.cpp
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===================================================================
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--- compiz-plugins-main-0.9.6.orig/grid/src/grid.cpp    2011-10-08 00:03:01.301062568 +0800
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+++ compiz-plugins-main-0.9.6/grid/src/grid.cpp 2011-10-08 00:03:28.497197395 +0800
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@@ -663,23 +663,20 @@
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                        if (edge != NoEdge && check)
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                        {
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                                CompWindow *cw = screen->findWindow (screen->activeWindow ());
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-                               if (cw)
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-                               {
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-                                   animations.push_back (Animation ());
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-                                   int current = animations.size () - 1;
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-                                   animations.at (current).fromRect    = cw->serverBorderRect ();
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-                                   animations.at (current).currentRect = cw->serverBorderRect ();
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-                                   animations.at (current).timer = animations.at (current).duration;
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-                                   animations.at (current).targetRect = desiredSlot;
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+                               animations.push_back (Animation ());
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+                               int current = animations.size () - 1;
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+                               animations.at (current).fromRect        = cw->serverBorderRect ();
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+                               animations.at (current).currentRect     = cw->serverBorderRect ();
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+                               animations.at (current).timer = animations.at (current).duration;
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+                               animations.at (current).targetRect = desiredSlot;
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-                                   if (lastEdge == NoEdge || !animating)
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-                                   {
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+                               if (lastEdge == NoEdge || !animating)
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+                               {
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                                        /* Cursor has entered edge region from non-edge region */
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                                        animating = true;
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                                        glScreen->glPaintOutputSetEnabled (this, true);
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                                        cScreen->preparePaintSetEnabled (this, true);
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                                        cScreen->donePaintSetEnabled (this, true);
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-                                   }
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                                }
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                        }
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                }