~linaro-toolchain-dev/cortex-strings/trunk

70 by Michael Hope
Added the C only routines from GLIBC 2.16+20120607~git24a6dbe
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/* Copyright (C) 1991,1993-1997,1999,2000,2003,2006
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   Free Software Foundation, Inc.
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   This file is part of the GNU C Library.
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   Based on strlen implementation by Torbjorn Granlund (tege@sics.se),
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   with help from Dan Sahlin (dan@sics.se) and
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   bug fix and commentary by Jim Blandy (jimb@ai.mit.edu);
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   adaptation to strchr suggested by Dick Karpinski (dick@cca.ucsf.edu),
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   and implemented by Roland McGrath (roland@ai.mit.edu).
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   The GNU C Library is free software; you can redistribute it and/or
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   modify it under the terms of the GNU Lesser General Public
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   License as published by the Free Software Foundation; either
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   version 2.1 of the License, or (at your option) any later version.
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   The GNU C Library is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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   Lesser General Public License for more details.
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   You should have received a copy of the GNU Lesser General Public
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   License along with the GNU C Library; if not, see
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   <http://www.gnu.org/licenses/>.  */
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#include <string.h>
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#include "memcopy.h"
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#include <stdlib.h>
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#undef strchr
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/* Find the first occurrence of C in S.  */
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char *
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strchr (s, c_in)
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     const char *s;
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     int c_in;
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{
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  const unsigned char *char_ptr;
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  const unsigned long int *longword_ptr;
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  unsigned long int longword, magic_bits, charmask;
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  unsigned char c;
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  c = (unsigned char) c_in;
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  /* Handle the first few characters by reading one character at a time.
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     Do this until CHAR_PTR is aligned on a longword boundary.  */
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  for (char_ptr = (const unsigned char *) s;
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       ((unsigned long int) char_ptr & (sizeof (longword) - 1)) != 0;
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       ++char_ptr)
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    if (*char_ptr == c)
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      return (void *) char_ptr;
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    else if (*char_ptr == '\0')
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      return NULL;
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  /* All these elucidatory comments refer to 4-byte longwords,
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     but the theory applies equally well to 8-byte longwords.  */
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  longword_ptr = (unsigned long int *) char_ptr;
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  /* Bits 31, 24, 16, and 8 of this number are zero.  Call these bits
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     the "holes."  Note that there is a hole just to the left of
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     each byte, with an extra at the end:
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     bits:  01111110 11111110 11111110 11111111
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     bytes: AAAAAAAA BBBBBBBB CCCCCCCC DDDDDDDD
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     The 1-bits make sure that carries propagate to the next 0-bit.
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     The 0-bits provide holes for carries to fall into.  */
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  switch (sizeof (longword))
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    {
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    case 4: magic_bits = 0x7efefeffL; break;
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    case 8: magic_bits = ((0x7efefefeL << 16) << 16) | 0xfefefeffL; break;
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    default:
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      abort ();
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    }
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  /* Set up a longword, each of whose bytes is C.  */
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  charmask = c | (c << 8);
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  charmask |= charmask << 16;
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  if (sizeof (longword) > 4)
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    /* Do the shift in two steps to avoid a warning if long has 32 bits.  */
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    charmask |= (charmask << 16) << 16;
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  if (sizeof (longword) > 8)
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    abort ();
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  /* Instead of the traditional loop which tests each character,
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     we will test a longword at a time.  The tricky part is testing
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     if *any of the four* bytes in the longword in question are zero.  */
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  for (;;)
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    {
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      /* We tentatively exit the loop if adding MAGIC_BITS to
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	 LONGWORD fails to change any of the hole bits of LONGWORD.
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	 1) Is this safe?  Will it catch all the zero bytes?
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	 Suppose there is a byte with all zeros.  Any carry bits
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	 propagating from its left will fall into the hole at its
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	 least significant bit and stop.  Since there will be no
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	 carry from its most significant bit, the LSB of the
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	 byte to the left will be unchanged, and the zero will be
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	 detected.
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	 2) Is this worthwhile?  Will it ignore everything except
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	 zero bytes?  Suppose every byte of LONGWORD has a bit set
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	 somewhere.  There will be a carry into bit 8.  If bit 8
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	 is set, this will carry into bit 16.  If bit 8 is clear,
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	 one of bits 9-15 must be set, so there will be a carry
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	 into bit 16.  Similarly, there will be a carry into bit
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	 24.  If one of bits 24-30 is set, there will be a carry
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	 into bit 31, so all of the hole bits will be changed.
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	 The one misfire occurs when bits 24-30 are clear and bit
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	 31 is set; in this case, the hole at bit 31 is not
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	 changed.  If we had access to the processor carry flag,
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	 we could close this loophole by putting the fourth hole
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	 at bit 32!
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	 So it ignores everything except 128's, when they're aligned
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	 properly.
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	 3) But wait!  Aren't we looking for C as well as zero?
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	 Good point.  So what we do is XOR LONGWORD with a longword,
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	 each of whose bytes is C.  This turns each byte that is C
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	 into a zero.  */
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      longword = *longword_ptr++;
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      /* Add MAGIC_BITS to LONGWORD.  */
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      if ((((longword + magic_bits)
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	    /* Set those bits that were unchanged by the addition.  */
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	    ^ ~longword)
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	   /* Look at only the hole bits.  If any of the hole bits
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	      are unchanged, most likely one of the bytes was a
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	      zero.  */
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	   & ~magic_bits) != 0 ||
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	  /* That caught zeroes.  Now test for C.  */
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	  ((((longword ^ charmask) + magic_bits) ^ ~(longword ^ charmask))
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	   & ~magic_bits) != 0)
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	{
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	  /* Which of the bytes was C or zero?
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	     If none of them were, it was a misfire; continue the search.  */
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	  const unsigned char *cp = (const unsigned char *) (longword_ptr - 1);
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	  if (*cp == c)
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	    return (char *) cp;
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	  else if (*cp == '\0')
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	    return NULL;
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	  if (*++cp == c)
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	    return (char *) cp;
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	  else if (*cp == '\0')
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	    return NULL;
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	  if (*++cp == c)
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	    return (char *) cp;
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	  else if (*cp == '\0')
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	    return NULL;
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	  if (*++cp == c)
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	    return (char *) cp;
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	  else if (*cp == '\0')
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	    return NULL;
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	  if (sizeof (longword) > 4)
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	    {
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	      if (*++cp == c)
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		return (char *) cp;
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	      else if (*cp == '\0')
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		return NULL;
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	      if (*++cp == c)
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		return (char *) cp;
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	      else if (*cp == '\0')
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		return NULL;
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	      if (*++cp == c)
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		return (char *) cp;
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	      else if (*cp == '\0')
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		return NULL;
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	      if (*++cp == c)
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		return (char *) cp;
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	      else if (*cp == '\0')
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		return NULL;
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	    }
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	}
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    }
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  return NULL;
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}