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/*
* Copyright 2012-2014 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import QtQuick 2.0
import Ubuntu.Components 1.1
import Ubuntu.Unity.Action 1.1 as UnityActions
import Ubuntu.PerformanceMetrics 1.0
import QtQuick.Window 2.0
/*!
\qmltype MainView
\inqmlmodule Ubuntu.Components 1.1
\ingroup ubuntu
\brief MainView is the root Item that should be used for all applications.
It automatically adds a header and toolbar for its contents and can
rotate its content based on the device orientation.
The simplest way to use a MainView is to include a single \l Page object
inside the MainView:
\qml
import QtQuick 2.0
import Ubuntu.Components 1.1
MainView {
width: units.gu(48)
height: units.gu(60)
Page {
title: "Simple page"
Button {
anchors.centerIn: parent
text: "Push me"
width: units.gu(15)
onClicked: print("Click!")
}
}
}
\endqml
It is not required to set the anchors of the \l Page as it will automatically fill its parent.
The MainView has a header that automatically shows the title of the \l Page.
Do not include multiple Pages directly inside the MainView, but use \l Tabs
or \l PageStack inside MainView to navigate between several Pages.
For the MainView to automatically rotate its content following the orientation
of the device, set the \l automaticOrientation property to true.
If the \l Page inside the MainView includes a Flickable with enough contents for scrolling, the header
will automatically hide and show when the user scrolls up or down:
\qml
import QtQuick 2.0
import Ubuntu.Components 1.1
MainView {
width: units.gu(48)
height: units.gu(60)
Page {
title: "Page with Flickable"
Flickable {
anchors.fill: parent
contentHeight: column.height
Column {
id: column
Repeater {
model: 100
Label {
text: "line "+index
}
}
}
}
}
}
\endqml
The same header behavior is automatic when using a ListView instead of a Flickable in the above
example.
A toolbar can be added to the application by setting the tools property of the \l Page:
\qml
import QtQuick 2.0
import Ubuntu.Components 1.1
MainView {
width: units.gu(48)
height: units.gu(60)
Page {
title: "Page title"
Rectangle {
id: rectangle
anchors.centerIn: parent
width: units.gu(20)
height: units.gu(20)
color: UbuntuColors.coolGrey
}
tools: ToolbarItems {
ToolbarButton {
action: Action {
text: "orange"
onTriggered: rectangle.color = UbuntuColors.orange
}
}
ToolbarButton {
action: Action {
text: "purple"
onTriggered: rectangle.color = UbuntuColors.lightAubergine
}
}
}
}
}
\endqml
The toolbar is hidden by default, but will be made visible when the user performs a bottom-edge-swipe gesture, and
hidden when the user swipes it out, or when the active \l Page inside the MainView is changed.
The examples above show how to include a single \l Page inside a MainView, but more advanced application
structures are possible using \l PageStack and \l Tabs.
See \l ToolbarItems for details on how to to control the behavior and contents of the toolbar.
*/
PageTreeNode {
id: mainView
/*!
\preliminary
The property holds the application's name, which must be the same as the
desktop file's name.
The name also sets the name of the QCoreApplication and defaults for data
and cache folders that work on the desktop and under confinement.
C++ code that writes files may use QStandardPaths::writableLocation with
QStandardPaths::DataLocation or QStandardPaths::CacheLocation.
*/
property string applicationName: ""
/*!
\preliminary
The property holds if the application should automatically resize the
contents when the input method appears
The default value is false.
*/
property bool anchorToKeyboard: false
/*!
\qmlproperty color headerColor
Color of the header's background.
\sa backgroundColor, footerColor
*/
property alias headerColor: background.headerColor
/*!
\qmlproperty color backgroundColor
Color of the background.
The background is usually a single color. However if \l headerColor
or \l footerColor are set then a gradient of colors will be drawn.
For example, in order for the MainView to draw a color gradient beneath
the content:
\qml
import QtQuick 2.0
import Ubuntu.Components 1.1
MainView {
width: units.gu(40)
height: units.gu(60)
headerColor: "#343C60"
backgroundColor: "#6A69A2"
footerColor: "#8896D5"
}
\endqml
\sa footerColor, headerColor
*/
property alias backgroundColor: background.backgroundColor
/*!
\qmlproperty color footerColor
Color of the footer's background.
\sa backgroundColor, headerColor
*/
property alias footerColor: background.footerColor
// FIXME: Make sure that the theming is only in the background, and the style
// should not occlude contents of the MainView. When making changes here, make
// sure that bug https://bugs.launchpad.net/manhattan/+bug/1124076 does not come back.
StyledItem {
id: background
anchors.fill: parent
style: Theme.createStyleComponent("MainViewStyle.qml", background)
property color headerColor: backgroundColor
property color backgroundColor: Theme.palette.normal.background
property color footerColor: backgroundColor
}
/*!
MainView is active by default.
*/
active: true
/*!
\preliminary
Sets whether the application will be automatically rotating when the
device is.
The default value is false.
\qmlproperty bool automaticOrientation
*/
property alias automaticOrientation: canvas.automaticOrientation
/*!
Setting this option will enable the old toolbar, and disable the new features
that are being added to the new header. Unsetting it removes the toolbar and
enables developers to have a sneak peek at the new features that are coming to
the header, even before all the required functionality is implemented.
This property will be deprecated after the new header implementation is done and
all apps transitioned to using it. Default value: true.
*/
property bool useDeprecatedToolbar: true
/*!
\internal
Use default property to ensure children added do not draw over the toolbar.
*/
default property alias contentsItem: contents.data
OrientationHelper {
id: canvas
automaticOrientation: false
anchorToKeyboard: mainView.anchorToKeyboard
anchors {
//this is an attempt to keep the keyboard animation in sync with the content resize
//but this does not work very well because the keyboard animation has different steps
Behavior on bottomMargin {
NumberAnimation { easing.type: Easing.InOutQuad }
}
}
// clip the contents so that it does not overlap the header
Item {
id: contentsClipper
anchors {
left: parent.left
right: parent.right
top: headerItem.bottom
bottom: parent.bottom
}
// only clip when necessary
// ListView headers may be positioned at the top, independent from
// flickable.contentY, so do not clip depending on activePage.flickable.contentY.
clip: headerItem.bottomY > 0 && internal.activePage && internal.activePage.flickable
Item {
id: contents
anchors {
fill: parent
// move the whole contents up if the toolbar is locked and opened otherwise the toolbar will obscure part of the contents
bottomMargin: mainView.useDeprecatedToolbar &&
toolbarLoader.item.locked && toolbarLoader.item.opened ?
toolbarLoader.item.height + toolbarLoader.item.triggerSize : 0
// compensate so that the actual y is always 0
topMargin: -parent.y
}
}
MouseArea {
id: contentsArea
anchors.fill: contents
// This mouse area will be on top of the page contents, but
// under the toolbar and header.
// It is used for detecting interaction with the page contents
// which can close the toolbar and take a tab bar out of selection mode.
onPressed: {
mouse.accepted = false;
if (mainView.useDeprecatedToolbar) {
if (!toolbarLoader.item.locked) {
toolbarLoader.item.close();
}
}
if (headerItem.tabBar && !headerItem.tabBar.alwaysSelectionMode) {
headerItem.tabBar.selectionMode = false;
}
}
propagateComposedEvents: true
}
}
/*!
Animate header and toolbar.
*/
property bool animate: true
Component {
id: toolbarComponent
Toolbar {
parent: canvas
onPressedChanged: {
if (!pressed) return;
if (headerItem.tabBar !== null) {
headerItem.tabBar.selectionMode = false;
}
}
animate: canvas.animate
tools: internal.activePage ? internal.activePage.tools : null
}
}
Loader {
id: toolbarLoader
sourceComponent: mainView.useDeprecatedToolbar ? toolbarComponent : null
}
/*!
The header of the MainView. Can be used to obtain the height of the header
in \l Page to determine the area for the \l Page to fill.
*/
AppHeader {
// FIXME We need to set an object name to this header in order to differentiate it from the ListItem.Header on Autopilot tests.
// This is a temporary workaround while we find a better solution for https://bugs.launchpad.net/autopilot/+bug/1210265
// --elopio - 2013-08-08
objectName: "MainView_Header"
id: headerItem
property real bottomY: headerItem.y + headerItem.height
animate: canvas.animate
title: internal.activePage ? internal.activePage.title : ""
flickable: internal.activePage ? internal.activePage.flickable : null
pageStack: internal.activePage ? internal.activePage.pageStack : null
PageHeadConfiguration {
id: headerConfig
// for backwards compatibility with deprecated tools property
actions: internal.activePage ?
getActionsFromTools(internal.activePage.tools) : null
backAction: internal.activePage && internal.activePage.tools &&
internal.activePage.tools.hasOwnProperty("back") &&
internal.activePage.tools.back &&
internal.activePage.tools.back.hasOwnProperty("action") ?
internal.activePage.tools.back.action : null
function getActionsFromTools(tools) {
if (!tools || !tools.hasOwnProperty("contents")) {
// tools is not of type ToolbarActions. Not supported.
return null;
}
var actionList = [];
for (var i in tools.contents) {
var item = tools.contents[i];
if (item && item.hasOwnProperty("action") && item.action !== null) {
var action = item.action;
if (action.hasOwnProperty("iconName") && action.hasOwnProperty("text")) {
// it is likely that the action is of type Action.
actionList.push(action);
}
}
}
return actionList;
}
}
contents: internal.activePage ?
internal.activePage.__customHeaderContents : null
// FIXME: This can be simplified a lot when we drop support for using
// the deprecated tools property.
config: internal.activePage && internal.activePage.hasOwnProperty("head") &&
(internal.activePage.head.actions.length > 0 ||
internal.activePage.head.backAction !== null ||
internal.activePage.head.contents !== null) ?
internal.activePage.head : headerConfig
property Item tabBar: null
Binding {
target: headerItem
property: "tabBar"
value: headerItem.__styleInstance.__tabBar
when: headerItem.__styleInstance &&
headerItem.__styleInstance.hasOwnProperty("__tabBar")
}
Connections {
// no connections are made when target is null
target: headerItem.tabBar
onPressedChanged: {
if (mainView.useDeprecatedToolbar) {
if (headerItem.tabBar.pressed) {
if (!toolbarLoader.item.locked) toolbarLoader.item.close();
}
}
}
}
// 'window' is defined by QML between startup and showing on the screen.
// There is no signal for when it becomes available and re-declaring it is not safe.
property bool windowActive: typeof window != 'undefined'
onWindowActiveChanged: {
window.title = headerItem.title
}
Connections {
target: headerItem
onTitleChanged: {
if (headerItem.windowActive)
window.title = headerItem.title
}
}
useDeprecatedToolbar: mainView.useDeprecatedToolbar
}
Connections {
target: Qt.application
onActiveChanged: {
if (Qt.application.active) {
canvas.animate = false;
headerItem.show();
if (headerItem.tabBar) {
headerItem.tabBar.selectionMode = true;
}
if (mainView.useDeprecatedToolbar) {
if (!toolbarLoader.item.locked) toolbarLoader.item.open();
}
canvas.animate = true;
}
}
}
}
/*!
A global list of actions that will be available to the system (including HUD)
as long as the application is running. For actions that are not always available to the
system, but only when a certain \l Page is active, see the actions property of \l Page.
\qmlproperty list<Action> actions
*/
property alias actions: unityActionManager.actions
/*!
The ActionManager that supervises the global and local ActionContexts.
The \l actions property should be used preferably since it covers most
use cases. The ActionManager is accessible to have a more refined control
over the actions, e.g. if one wants to add/remove actions dynamically, create
specific action contexts, etc.
\qmlproperty UnityActions.ActionManager actionManager
*/
property alias actionManager: unityActionManager
Object {
id: internal
// Even when using MainView 1.1, we still support Page 1.0.
// PageBase (=Page 1.0) is the superclass of Page 1.1.
property PageBase activePage: isPage(mainView.activeLeafNode) ? mainView.activeLeafNode : null
function isPage(item) {
return item && item.hasOwnProperty("__isPageTreeNode") && item.__isPageTreeNode &&
item.hasOwnProperty("title") && item.hasOwnProperty("tools");
}
UnityActions.ActionManager {
id: unityActionManager
onQuit: {
// FIXME Wire this up to the application lifecycle management API instead of quit().
Qt.quit()
}
}
}
__propagated: QtObject {
/*!
\internal
The header that will be propagated to the children in the page tree node.
It is used by Tabs to bind header's tabsModel.
*/
property AppHeader header: headerItem
/*!
\internal
\deprecated
The toolbar that will be propagated to the children in the page tree node.
*/
property Toolbar toolbar: toolbarLoader.item
/*!
\internal
Tabs needs to know whether to use a TabBar or the new header.
*/
property alias useDeprecatedToolbar: mainView.useDeprecatedToolbar
/*!
\internal
The action manager that has the global context for the MainView's actions,
and to which a local context can be added for each Page that has actions.actions.
*/
property var actionManager: unityActionManager
}
/*! \internal */
onApplicationNameChanged: {
if (applicationName !== "") {
i18n.domain = applicationName;
UbuntuApplication.applicationName = applicationName
}
}
PerformanceOverlay {
id: performanceOverlay
active: false
}
}
|