#include #include #include #define TEST_TIMELINE_FPS 10 #define TEST_TIMELINE_FRAME_COUNT 5 #define TEST_WATCHDOG_KICK_IN_SECONDS 10 typedef struct _TestState { EggTimeline *timeline; gint rewind_count; }TestState; static gboolean watchdog_timeout (TestState *state) { g_print ("Watchdog timer kicking in\n"); g_print ("rewind_count=%i\n", state->rewind_count); if (state->rewind_count <= 3) { /* The test has hung */ g_print ("Failed (This test shouldn't have hung!)\n"); exit (EXIT_FAILURE); } else { g_print ("Passed\n"); exit (EXIT_SUCCESS); } return FALSE; } static void new_frame_cb (EggTimeline *timeline, gint frame_num, TestState *state) { gint current_frame = egg_timeline_get_current_frame (timeline); if (current_frame == TEST_TIMELINE_FRAME_COUNT) { g_print ("new-frame signal recieved (end of timeline)\n"); g_print ("Rewinding timeline\n"); egg_timeline_rewind (timeline); state->rewind_count++; } else { if (current_frame == 0) { g_print ("new-frame signal recieved (start of timeline)\n"); } else { g_print ("new-frame signal recieved (mid frame)\n"); } if (state->rewind_count >= 2) { g_print ("Sleeping for 1 second\n"); g_usleep (1000000); } } } int main (int argc, char **argv) { TestState state; egg_init (&argc, &argv); state.timeline = egg_timeline_new (TEST_TIMELINE_FRAME_COUNT, TEST_TIMELINE_FPS); g_signal_connect (G_OBJECT(state.timeline), "new-frame", G_CALLBACK(new_frame_cb), &state); g_print ("Installing a watchdog timeout to determin if this test hangs\n"); g_timeout_add (TEST_WATCHDOG_KICK_IN_SECONDS*1000, (GSourceFunc)watchdog_timeout, &state); state.rewind_count = 0; egg_timeline_start (state.timeline); egg_main(); return EXIT_FAILURE; }