2047
by nicolaichuk
Support 60 degree rotation for hexagonal maps (#1447) |
1 |
<?xml version="1.0" encoding="UTF-8"?>
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2 |
<map version="1.0" orientation="hexagonal" renderorder="right-down" width="20" height="20" tilewidth="60" tileheight="60" hexsidelength="30" staggeraxis="x" staggerindex="odd" nextobjectid="1"> |
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3 |
<tileset firstgid="1" name="test_hexagonal_tile_60x60x30" tilewidth="60" tileheight="60" tilecount="1" columns="1"> |
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4 |
<image source="test_hexagonal_tile_60x60x30.png" width="60" height="60"/> |
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5 |
</tileset>
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6 |
<layer name="Tile Layer 1" width="20" height="20"> |
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7 |
<data encoding="csv"> |
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8 |
1,536870913,268435457,3221225473,3758096385,3489660929,1,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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9 |
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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10 |
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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11 |
2147483649,2684354561,2415919105,1073741825,1610612737,1342177281,2147483649,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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12 |
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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13 |
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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14 |
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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15 |
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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16 |
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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17 |
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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18 |
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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19 |
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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20 |
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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21 |
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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22 |
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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23 |
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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24 |
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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25 |
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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26 |
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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27 |
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 |
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28 |
</data>
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29 |
</layer>
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30 |
</map>
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