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Ryan Prior |
11 years ago
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Ryan Prior |
11 years ago
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ITimer is now IDelay, Model now inherits from List <Circle>, smash gives up lock at apex of flight, platforms are screwy but I patched things for now, moved most setup logic to external files and Program.cs in anticipation of editor code, tweaked combo keys, added conversions for angle<->vector and point<->vector2, cleaned out Model.cs, MobManager now cleans inactive delays, fixed broke-ass rotated sprite drawing, salmon color for models belonging to locked mobs, yup.
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11 years ago
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11 years ago
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Ryan Prior |
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