// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
/*
* Copyright (C) 2011 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Authored by: Alex Launi
*/
#ifndef UNITY_PERFORMANCE_ELAPSED_TIME_MONITOR
#define UNITY_PERFORMANCE_ELAPSED_TIME_MONITOR
#include
#include
#include "Monitor.h"
namespace unity {
namespace performance {
class ElapsedTimeMonitor : public Monitor
{
public:
gchar* GetName();
protected:
void StartMonitor();
void StopMonitor(GVariantBuilder* builder);
private:
struct timespec _start;
};
}
}
#endif // UNITY_PERFORMANCE_ELAPSED_TIME_MONITOR