// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*- /* * Copyright (C) 2011 Canonical Ltd * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License version 3 as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Authored by: Alex Launi */ #ifndef UNITY_PERFORMANCE_ELAPSED_TIME_MONITOR #define UNITY_PERFORMANCE_ELAPSED_TIME_MONITOR #include #include #include "Monitor.h" namespace unity { namespace performance { class ElapsedTimeMonitor : public Monitor { public: gchar* GetName(); protected: void StartMonitor(); void StopMonitor(GVariantBuilder* builder); private: struct timespec _start; }; } } #endif // UNITY_PERFORMANCE_ELAPSED_TIME_MONITOR