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Committer:
Tarmac
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Author(s):
Daniel van Vugt
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Date:
2014-03-25 04:46:59 UTC
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mfrom:
(1493.2.5 perspective)
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Revision ID:
tarmac-20140325044659-84i50w6x3yjt1i0l
GLRenderer: Add support for 3D perspective projection.
While your vertices remain at Z=0 you won't notice any change and things will
remain flat. However if you now use Z!=0 you will see 3D perspective (e.g.
render_surfaces).
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Approved by PS Jenkins bot, Alberto Aguirre, Alan Griffiths.