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Committer:
RJ Ryan
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Date:
2013-05-06 19:43:24 UTC
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Revision ID:
rryan@mixxx.org-20130506194324-084vajcvglb62krl
Fix samples-read prediction and negative-rates in EngineBufferScaleST. Add protection against zero-rates (since SoundTouch will get cranky and corrupt memory when you do that).