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/*
* Copyright © 2011 Canonical Ltd.
*
* Permission to use, copy, modify, distribute, and sell this software
* and its documentation for any purpose is hereby granted without
* fee, provided that the above copyright notice appear in all copies
* and that both that copyright notice and this permission notice
* appear in supporting documentation, and that the name of
* Canonical Ltd. not be used in advertising or publicity pertaining to
* distribution of the software without specific, written prior permission.
* Canonical Ltd. makes no representations about the suitability of this
* software for any purpose. It is provided "as is" without express or
* implied warranty.
*
* CANONICAL, LTD. DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
* NO EVENT SHALL CANONICAL, LTD. BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Authored by: Sam Spilsbury <sam.spilsbury@canonical.com>
*/
/* FIXME: Define CompWindowList somewhere else
* so that this can be come a truly standalone
* object */
#include <core/core.h>
#include <list>
#ifndef _COMPIZ_PRIVATESTACKDEBUGGER_H
#define _COMPIZ_PRIVATESTACKDEBUGGER_H
class FetchXEventInterface;
class StackDebugger
{
public:
typedef std::vector<XEvent> eventList;
StackDebugger (Display *, Window, FetchXEventInterface *fetchXEvent);
~StackDebugger ();
void loadStack (CompWindowList &serverWindows, bool wait = false);
void windowsChanged (bool change) { mWindowsChanged = change; };
void serverWindowsChanged (bool change) { mServerWindowsChanged = change; };
bool windowsChanged () { return mWindowsChanged; }
bool serverWindowsChanged () { return mServerWindowsChanged; }
void overrideRedirectRestack (Window toplevel, Window sibling);
void removeServerWindow (Window);
void addDestroyedFrame (Window);
void removeDestroyedFrame (Window);
bool stackChange ();
bool cmpStack (CompWindowList &windows,
CompWindowList &serverWindows,
bool verbose = false);
bool timedOut ();
bool getNextEvent (XEvent &);
bool checkSanity (CompWindowList &serverWindows, bool verbose = false);
static StackDebugger * Default ();
static void SetDefault (StackDebugger *);
private:
std::list <Window> mDestroyedFrames;
unsigned int mServerNChildren;
Window *mServerChildren;
bool mWindowsChanged;
bool mServerWindowsChanged;
Window mRoot;
Display *mDpy;
FetchXEventInterface *mFetchXEvent;
bool mTimeoutRequired;
CompWindowList mLastServerWindows;
std::list <XEvent> mEvents;
};
#endif
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