~mulder-nebulon/openracing/cleaned

« back to all changes in this revision

Viewing changes to data/tracks/road/icy/Mesh.mesh.xml

  • Committer: Nagy Imre
  • Date: 2009-04-04 06:54:16 UTC
  • Revision ID: mulder@codenode-20090404065416-ybb5akhb6im7b0x6
Almost ok, but in Z-180, it rotates backwards

Show diffs side-by-side

added added

removed removed

Lines of Context:
6
6
                                <face v1="1" v2="2" v3="3"/>
7
7
                        </faces>
8
8
                        <geometry vertexcount="4">
9
 
                                <vertexbuffer positions="true" normals="true" colours_diffuse="true" texture_coords="1">
 
9
                                <vertexbuffer positions="true" normals="false" colours_diffuse="true" texture_coords="1">
10
10
                                        <vertex>
11
11
                                                <position x="500" y="0" z="-500"/>
12
 
                                                <normal x="-0.022157" y="0.994262" z="0.104651"/>
13
12
                                                <colour_diffuse value="1.000000 1.000000 1.000000 1.000000"/>
14
13
                                                <texcoord u="1.000000" v="0.000000"/>
15
14
                                        </vertex>
16
15
                                        <vertex>
17
16
                                                <position x="-500" y="0" z="-500"/>
18
 
                                                <normal x="-0.022737" y="0.993946" z="0.107488"/>
19
17
                                                <colour_diffuse value="1.000000 1.000000 1.000000 1.000000"/>
20
18
                                                <texcoord u="0.000000" v="0.000000"/>
21
19
                                        </vertex>
22
20
                                        <vertex>
23
21
                                                <position x="-500" y="0" z="500"/>
24
 
                                                <normal x="-0.010895" y="0.998844" z="0.046816"/>
25
22
                                                <colour_diffuse value="1.000000 1.000000 1.000000 1.000000"/>
26
23
                                                <texcoord u="0.000000" v="1.000000"/>
27
24
                                        </vertex>
28
25
                                        <vertex>
29
26
                                                <position x="500" y="0" z="500"/>
30
 
                                                <normal x="-0.011353" y="0.998888" z="0.045748"/>
31
27
                                                <colour_diffuse value="1.000000 1.000000 1.000000 1.000000"/>
32
28
                                                <texcoord u="1.000000" v="1.000000"/>
33
29
                                        </vertex>