Filename | Latest Rev | Last Changed | Committer | Comment | Size | ||
---|---|---|---|---|---|---|---|
.. | |||||||
data | 1 | 9 years ago | Michael Zanetti | initial commit | |||
qml | 1 | 9 years ago | Michael Zanetti | initial commit | |||
qtquick2applicationviewer | 1 | 9 years ago | Michael Zanetti | initial commit | |||
.bzrignore | 29 | 9 years ago | Michael Zanetti | restucture a bit, add new design specs | 22 bytes | ||
.excludes | 1 | 9 years ago | Michael Zanetti | initial commit | Empty | ||
board.cpp | 19 | 9 years ago | Michael Zanetti | change enemies to walk along the defined path inst | 3 KB | ||
board.h | 19 | 9 years ago | Michael Zanetti | change enemies to walk along the defined path inst | 1.4 KB | ||
enemies.cpp | 23 | 9 years ago | Michael Zanetti | put enemy sprites into one sprite sheet per enemy | 6.3 KB | ||
enemies.h | 23 | 9 years ago | Michael Zanetti | put enemy sprites into one sprite sheet per enemy | 1.7 KB | ||
enemy.cpp | 23 | 9 years ago | Michael Zanetti | put enemy sprites into one sprite sheet per enemy | 7.3 KB | ||
enemy.h | 23 | 9 years ago | Michael Zanetti | put enemy sprites into one sprite sheet per enemy | 3 KB | ||
engine.cpp | 27 | 9 years ago | Michael Zanetti | fix wave interval calculation | 11.7 KB | ||
engine.h | 25 | 9 years ago | Michael Zanetti | add Michal's artwork and ui spec. Start implementi | 3.2 KB | ||
field.cpp | 1 | 9 years ago | Michael Zanetti | initial commit | 832 bytes | ||
field.h | 1 | 9 years ago | Michael Zanetti | initial commit | 959 bytes | ||
imageprovider.cpp | 16 | 9 years ago | Michael Zanetti | add support level backgrounds and make the levelse | 1.1 KB | ||
imageprovider.h | 1 | 9 years ago | Michael Zanetti | initial commit | 335 bytes | ||
levelpack.cpp | 16 | 9 years ago | Michael Zanetti | add support level backgrounds and make the levelse | 818 bytes | ||
levelpack.h | 16 | 9 years ago | Michael Zanetti | add support level backgrounds and make the levelse | 830 bytes | ||
levelpacks.cpp | 29 | 9 years ago | Michael Zanetti | restucture a bit, add new design specs | 2.3 KB | ||
levelpacks.h | 16 | 9 years ago | Michael Zanetti | add support level backgrounds and make the levelse | 865 bytes | ||
main.cpp | 29 | 9 years ago | Michael Zanetti | restucture a bit, add new design specs | 2.1 KB | ||
manifest.json | 1 | 9 years ago | Michael Zanetti | initial commit | 453 bytes | ||
README | 28 | 9 years ago | Michael Zanetti | update the howto on creating level packs | 5.5 KB | ||
tower.cpp | 18 | 9 years ago | Michael Zanetti | add support for setting the shot start coordinates | 2.4 KB | ||
tower.h | 18 | 9 years ago | Michael Zanetti | add support for setting the shot start coordinates | 2.6 KB | ||
towerfactory.cpp | 18 | 9 years ago | Michael Zanetti | add support for setting the shot start coordinates | 5.7 KB | ||
towerfactory.h | 14 | 9 years ago | Michael Zanetti | allod defining the animation's framerate in tower | 1.2 KB | ||
towerproxymodel.cpp | 13 | 9 years ago | Michael Zanetti | add support for sprite animated towers | 1.7 KB | ||
towerproxymodel.h | 12 | 9 years ago | Michael Zanetti | add feature to upgrade towers | 1.5 KB | ||
ubuntudefence.json | 1 | 9 years ago | Michael Zanetti | initial commit | 80 bytes | ||
ubuntudefence.pro | 29 | 9 years ago | Michael Zanetti | restucture a bit, add new design specs | 1 KB | ||
ubuntudefence64.png | 1 | 9 years ago | Michael Zanetti | initial commit | 2.7 KB | ||
ubuntudefence80.png | 1 | 9 years ago | Michael Zanetti | initial commit | 4 KB | ||
wave.cpp | 1 | 9 years ago | Michael Zanetti | initial commit | 317 bytes | ||
wave.h | 1 | 9 years ago | Michael Zanetti | initial commit | 303 bytes |