~mzanetti/machines-vs-machines/qmake-based

  • Committer: Michael Zanetti
  • Date: 2014-07-05 22:09:24 UTC
  • Revision ID: michael.zanetti@canonical.com-20140705220924-ja161rm5a0ai7yh8
some bugfixes, added home button artwork
Filename Latest Rev Last Changed Committer Comment Size
..
data 1 9 years ago Michael Zanetti initial commit Diff
qml 1 9 years ago Michael Zanetti initial commit Diff
qtquick2applicationviewer 1 9 years ago Michael Zanetti initial commit Diff
.bzrignore 29 9 years ago Michael Zanetti restucture a bit, add new design specs 22 bytes Diff Download File
.excludes 1 9 years ago Michael Zanetti initial commit Empty Diff Download File
board.cpp 19 9 years ago Michael Zanetti change enemies to walk along the defined path inst 3 KB Diff Download File
board.h 19 9 years ago Michael Zanetti change enemies to walk along the defined path inst 1.4 KB Diff Download File
enemies.cpp 23 9 years ago Michael Zanetti put enemy sprites into one sprite sheet per enemy 6.3 KB Diff Download File
enemies.h 23 9 years ago Michael Zanetti put enemy sprites into one sprite sheet per enemy 1.7 KB Diff Download File
enemy.cpp 23 9 years ago Michael Zanetti put enemy sprites into one sprite sheet per enemy 7.3 KB Diff Download File
enemy.h 23 9 years ago Michael Zanetti put enemy sprites into one sprite sheet per enemy 3 KB Diff Download File
engine.cpp 30 9 years ago Michael Zanetti implement level selector according to design 11.6 KB Diff Download File
engine.h 25 9 years ago Michael Zanetti add Michal's artwork and ui spec. Start implementi 3.2 KB Diff Download File
field.cpp 1 9 years ago Michael Zanetti initial commit 832 bytes Diff Download File
field.h 1 9 years ago Michael Zanetti initial commit 959 bytes Diff Download File
imageprovider.cpp 30 9 years ago Michael Zanetti implement level selector according to design 1.1 KB Diff Download File
imageprovider.h 1 9 years ago Michael Zanetti initial commit 335 bytes Diff Download File
levelpack.cpp 30 9 years ago Michael Zanetti implement level selector according to design 924 bytes Diff Download File
levelpack.h 30 9 years ago Michael Zanetti implement level selector according to design 922 bytes Diff Download File
levelpacks.cpp 29 9 years ago Michael Zanetti restucture a bit, add new design specs 2.3 KB Diff Download File
levelpacks.h 16 9 years ago Michael Zanetti add support level backgrounds and make the levelse 865 bytes Diff Download File
main.cpp 29 9 years ago Michael Zanetti restucture a bit, add new design specs 2.1 KB Diff Download File
manifest.json 1 9 years ago Michael Zanetti initial commit 453 bytes Diff Download File
README 28 9 years ago Michael Zanetti update the howto on creating level packs 5.5 KB Diff Download File
tower.cpp 18 9 years ago Michael Zanetti add support for setting the shot start coordinates 2.4 KB Diff Download File
tower.h 18 9 years ago Michael Zanetti add support for setting the shot start coordinates 2.6 KB Diff Download File
towerfactory.cpp 30 9 years ago Michael Zanetti implement level selector according to design 6.1 KB Diff Download File
towerfactory.h 30 9 years ago Michael Zanetti implement level selector according to design 1.4 KB Diff Download File
towerproxymodel.cpp 13 9 years ago Michael Zanetti add support for sprite animated towers 1.7 KB Diff Download File
towerproxymodel.h 12 9 years ago Michael Zanetti add feature to upgrade towers 1.5 KB Diff Download File
ubuntudefence.json 1 9 years ago Michael Zanetti initial commit 80 bytes Diff Download File
ubuntudefence.pro 29 9 years ago Michael Zanetti restucture a bit, add new design specs 1 KB Diff Download File
ubuntudefence64.png 1 9 years ago Michael Zanetti initial commit 2.7 KB Diff Download File
ubuntudefence80.png 1 9 years ago Michael Zanetti initial commit 4 KB Diff Download File
wave.cpp 1 9 years ago Michael Zanetti initial commit 317 bytes Diff Download File
wave.h 1 9 years ago Michael Zanetti initial commit 303 bytes Diff Download File