cmake_minimum_required(VERSION 2.8.9) # Default install location. Must be set here, before setting the project. if (NOT DEFINED CMAKE_INSTALL_PREFIX) set(CMAKE_INSTALL_PREFIX ${CMAKE_BINARY_DIR}/install CACHE PATH "" FORCE) endif() project(unity8 C CXX) if(${PROJECT_BINARY_DIR} STREQUAL ${PROJECT_SOURCE_DIR}) message(FATAL_ERROR "In-tree build attempt detected, aborting. Set your build dir outside your source dir, delete CMakeCache.txt from source root and try again.") endif() set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules) # Instruct CMake to run moc automatically when needed. set(CMAKE_AUTOMOC ON) # enable QML debugging string(TOLOWER "${CMAKE_BUILD_TYPE}" cmake_build_type_lower) # Build types should always be lowercase but sometimes they are not. if(cmake_build_type_lower MATCHES "debug") add_definitions(-DQT_QML_DEBUG) endif() include(EnableCoverageReport) ##################################################################### # Enable code coverage calculation with gcov/gcovr/lcov # Usage: # * Switch build type to coverage (use ccmake or cmake-gui) # * Invoke make, make test, make coverage (or ninja if you use that backend) # * Find html report in subdir coveragereport # * Find xml report feasible for jenkins in coverage.xml ##################################################################### if(cmake_build_type_lower MATCHES coverage) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --coverage" ) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} --coverage" ) set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} --coverage" ) set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} --coverage" ) ENABLE_COVERAGE_REPORT(TARGETS ${SHELL_APP} FILTER /usr/include ${CMAKE_SOURCE_DIR}/tests/* ${CMAKE_BINARY_DIR}/*) endif() # Make sure we have all the needed symbols set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,-z,defs") set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -Wl,-z,defs") # Static C++ checks add_custom_target(cppcheck COMMAND cppcheck --enable=all -q --error-exitcode=2 ${CMAKE_SOURCE_DIR}/src ${CMAKE_SOURCE_DIR}/tests) include(FindPkgConfig) find_package(Qt5Core) find_package(Qt5Qml) find_package(Qt5Quick) find_package(Qt5Gui) find_package(Qt5DBus) # Standard install paths include(GNUInstallDirs) set(SHELL_APP_DIR ${CMAKE_INSTALL_DATADIR}/unity8) set(SHELL_PRIVATE_LIBDIR ${CMAKE_INSTALL_LIBDIR}/unity8) configure_file(paths.h.in ${CMAKE_CURRENT_BINARY_DIR}/paths.h @ONLY) pkg_check_modules(UNITY-MIR REQUIRED unity-mir) include_directories( ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR} ${Qt5Gui_PRIVATE_INCLUDE_DIRS} ${UNITY-MIR_INCLUDE_DIRS} ) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -fno-permissive -pedantic -Wall -Wextra") if ("${CMAKE_BUILD_TYPE}" STREQUAL "release" OR "${CMAKE_BUILD_TYPE}" STREQUAL "relwithdebinfo") option(Werror "Treat warnings as errors" ON) else() option(Werror "Treat warnings as errors" OFF) endif() if (Werror) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror") endif() # gtk and unity-core (actually sigc++) do not like Qt defining macros named # "signals" and "slots" add_definitions(-DQT_NO_KEYWORDS) # Tests include(CTest) enable_testing() # Autopilot tests include(autopilot) declare_autopilot_test(shell unity8.shell ${CMAKE_SOURCE_DIR}/tests/autopilot/) declare_autopilot_test(indicators_client unity8.indicators_client ${CMAKE_SOURCE_DIR}/tests/autopilot/) set(SHELL_APP unity8) set(shell_app_HDRS ) add_executable(${SHELL_APP} ${shellapplication_MOC_SRCS} ApplicationArguments.h main.cpp MouseTouchAdaptor.cpp ) qt5_use_modules(${SHELL_APP} Qml Quick Test) pkg_check_modules(XCB REQUIRED xcb) if (NOT "${XCB_INCLUDE_DIRS}" STREQUAL "") set_target_properties(${SHELL_APP} PROPERTIES INCLUDE_DIRECTORIES ${XCB_INCLUDE_DIRS}) endif() target_link_libraries(${SHELL_APP} ${Qt5Qml_LIBRARIES} ${Qt5Quick_LIBRARIES} ${XCB_LDFLAGS} ${CMAKE_DL_LIBS} ) # install binaries install(TARGETS ${SHELL_APP} RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} ) # install top level qml and js files file(GLOB QML_JS_FILES *.qml *.js) install(FILES ${QML_JS_FILES} DESTINATION ${SHELL_APP_DIR} ) # add subdirectories to build add_subdirectory(tests) add_subdirectory(plugins) add_subdirectory(src) # install subdirectories set(QML_DIRS Applications Bottombar Components Dash graphics Greeter Hud Panel Launcher SideStage Notifications ) install(DIRECTORY ${QML_DIRS} DESTINATION ${SHELL_APP_DIR} ) # generate desktop file configure_file(${SHELL_APP}.desktop.in ${CMAKE_CURRENT_BINARY_DIR}/${SHELL_APP}.desktop @ONLY) # install desktop file install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${SHELL_APP}.desktop DESTINATION ${CMAKE_INSTALL_DATADIR}/applications ) # # Translation # add_subdirectory(po)