~neon/juk/master

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
/****************************************************************************************
 * Copyright (c) 2009 Nikolaj Hald Nielsen <nhn@kde.org>                                *
 * Copyright (c) 2009 Mark Kretschmann <kretschmann@kde.org>                            *
 *                                                                                      *
 * This program is free software; you can redistribute it and/or modify it under        *
 * the terms of the GNU General Public License as published by the Free Software        *
 * Foundation; either version 2 of the License, or (at your option) any later           *
 * version.                                                                             *
 *                                                                                      *
 * This program is distributed in the hope that it will be useful, but WITHOUT ANY      *
 * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A      *
 * PARTICULAR PURPOSE. See the GNU General Public License for more details.             *
 *                                                                                      *
 * You should have received a copy of the GNU General Public License along with         *
 * this program.  If not, see <http://www.gnu.org/licenses/>.                           *
 ****************************************************************************************/

#include "volumepopupbutton.h"
#include "slider.h"

#include <KLocale>
#include <KVBox>
#include <KIcon>

#include <QAction>
#include <QLabel>
#include <QMenu>
#include <QToolBar>
#include <QWheelEvent>
#include <QWidgetAction>

#include "playermanager.h"
#include "juk.h"

VolumePopupButton::VolumePopupButton( QWidget * parent )
    : QToolButton( parent )
{
    //create the volume popup
    m_volumeMenu = new QMenu( this );

    KVBox * mainBox = new KVBox( this );

    m_volumeLabel= new QLabel( mainBox );
    m_volumeLabel->setAlignment( Qt::AlignHCenter );

    KHBox * sliderBox = new KHBox( mainBox );
    m_volumeSlider = new VolumeSlider( 100, sliderBox, false );
    m_volumeSlider->setFixedHeight( 170 );
    mainBox->setMargin( 0 );
    mainBox->setSpacing( 0 );
    sliderBox->setSpacing( 0 );
    sliderBox->setMargin( 0 );
    mainBox->setSizePolicy( QSizePolicy::MinimumExpanding, QSizePolicy::Fixed );
    sliderBox->setSizePolicy( QSizePolicy::MinimumExpanding, QSizePolicy::Fixed );

    PlayerManager *player = JuK::JuKInstance()->playerManager();

    QWidgetAction * sliderActionWidget = new QWidgetAction( this );
    sliderActionWidget->setDefaultWidget( mainBox );

    connect( m_volumeSlider, SIGNAL(volumeChanged(float)), player, SLOT(setVolume(float)) );
    connect( m_volumeSlider, SIGNAL(volumeChanged(float)), player, SLOT(setVolume(float)) );

    QToolBar *muteBar = new QToolBar( QString(), mainBox );
    muteBar->setContentsMargins( 0, 0, 0, 0 );
    muteBar->setIconSize( QSize( 16, 16 ) );
    m_muteAction = new QAction( KIcon( "audio-volume-muted" ), QString(), muteBar );
    m_muteAction->setCheckable ( true );
    m_muteAction->setChecked( player->muted() );

    connect( m_muteAction, SIGNAL(toggled(bool)), player, SLOT(setMuted(bool)) );
    connect( m_muteAction, SIGNAL(toggled(bool)), this, SLOT(muteStateChanged(bool)) );

    m_volumeMenu->addAction( sliderActionWidget );
    muteBar->addAction( m_muteAction );

    // set correct icon and label initially
    volumeChanged( player->volume() );

    connect( m_volumeSlider, SIGNAL(volumeChanged(float)),
             this, SLOT(volumeChanged(float)) );
}

void
VolumePopupButton::refresh()
{
    volumeChanged( JuK::JuKInstance()->playerManager()->volume() );
}

void
VolumePopupButton::volumeChanged( float newVolume )
{
    if ( newVolume <= 0.0001 )
        setIcon( KIcon( "audio-volume-muted" ) );
    else if ( newVolume < 0.34 )
        setIcon( KIcon( "audio-volume-low" ) );
    else if ( newVolume < 0.67 )
        setIcon( KIcon( "audio-volume-medium" ) );
    else
        setIcon( KIcon( "audio-volume-high" ) );

    m_volumeLabel->setText( QString::number( int( newVolume * 100 ) ) + '%' );

    if( newVolume != m_volumeSlider->value() )
        m_volumeSlider->setValue( newVolume * 100 );

    //make sure to uncheck mute toolbar when moving slider
    if ( newVolume > 0 )
        m_muteAction->setChecked( false );

    setToolTip( i18n( "Volume: %1% %2", int( 100 * newVolume ),
                      ( m_muteAction->isChecked() ? i18n( "(muted)" ) : "" ) ) );
}

void
VolumePopupButton::muteStateChanged( bool muted )
{
    const float volume = JuK::JuKInstance()->playerManager()->volume();

    if ( muted )
    {
        setIcon( KIcon( "audio-volume-muted" ) );
        setToolTip( i18n( "Volume: %1% %2", volume, ( muted ? i18n( "(muted)" ) : "" ) ) );
    }
    else
    {
        volumeChanged( volume );
    }

    m_muteAction->setChecked( muted );
}

void
VolumePopupButton::mouseReleaseEvent( QMouseEvent * event )
{
    if( event->button() == Qt::LeftButton )
    {
        if ( m_volumeMenu->isVisible() )
            m_volumeMenu->hide();
        else
        {
            const QPoint pos( 0, height() );
            m_volumeMenu->exec( mapToGlobal( pos ) );
        }
    }
    else if( event->button() == Qt::MidButton )
    {
        muteStateChanged( JuK::JuKInstance()->playerManager()->mute() );
    }

    QToolButton::mouseReleaseEvent( event );
}

void
VolumePopupButton::wheelEvent( QWheelEvent * event )
{
    event->accept();
    PlayerManager *player = JuK::JuKInstance()->playerManager();
    float volume = qBound( 0.0, player->volume() + float( event->delta() ) / 4000.0, 1.0 );
    player->setVolume( volume );
    volumeChanged( volume );
}

#include "volumepopupbutton.moc"