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Committer:
André Agenor
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Date:
2019-03-28 15:02:39 UTC
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Revision ID:
git-v1:f5d079c69e31bc01d45b33f628ada9d0ae0d5ad2
Correct math to blend color in the blur effect
Summary:
Signed-off-by: André Agenor <andreagenor@icloud.com>
This is the old way blur effect work
{F6718496}
Now we have better blend colors
{F6718498}
Reviewers: tcanabrava, patrickelectric
Reviewed By: tcanabrava
Tags: #kde_applications
Differential Revision: https://phabricator.kde.org/D20036