~nick-dedekind/+junk/unity8.tabs.MainView

114.2.2 by Nick Dedekind
Initial sequential menu activator
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/*
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 * Copyright (C) 2013 Canonical, Ltd.
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Initial sequential menu activator
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 3.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * Author: Nick Dedekind <nick.dedekind@canonical.com>
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 */
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#ifndef MENUCONTENTACTIVATOR_H
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#define MENUCONTENTACTIVATOR_H
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#include "unityindicatorsglobal.h"
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#include <QObject>
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#include <QTimer>
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#include <QQmlListProperty>
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namespace UnityIndicators {
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/* Defines an interface for a Timer. */
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class UNITYINDICATORS_EXPORT AbstractTimer : public QObject {
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    Q_OBJECT
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public:
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    AbstractTimer(QObject *parent) : QObject(parent), m_isRunning(false) {}
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    virtual int interval() const = 0;
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    virtual void setInterval(int msecs) = 0;
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    virtual void start() { m_isRunning = true; };
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    virtual void stop() { m_isRunning = false; }
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    bool isRunning() const { return m_isRunning; }
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Q_SIGNALS:
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    void timeout();
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private:
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    bool m_isRunning;
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};
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}
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/* Defines a object to express the active state of a menu. */
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class UNITYINDICATORS_EXPORT MenuContentState : public QObject
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{
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    Q_OBJECT
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    Q_PROPERTY(bool active READ isActive NOTIFY activeChanged)
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public:
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    MenuContentState(bool active);
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    bool isActive() const;
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    void setActive(bool active);
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Q_SIGNALS:
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    void activeChanged();
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private:
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    bool m_active;
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};
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class MenuContentActivatorPrivate;
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class UNITYINDICATORS_EXPORT MenuContentActivator : public QObject
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{
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    Q_OBJECT
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    Q_PROPERTY(int baseIndex READ baseIndex WRITE setBaseIndex NOTIFY baseIndexChanged)
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    Q_PROPERTY(bool running READ isRunning WRITE setRunning NOTIFY runningChanged)
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    Q_PROPERTY(int count READ count WRITE setCount NOTIFY countChanged)
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    Q_PROPERTY(QQmlListProperty<MenuContentState> content READ content NOTIFY contentChanged DESIGNABLE false)
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public:
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    MenuContentActivator(QObject* parent = NULL);
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    ~MenuContentActivator();
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    Q_INVOKABLE void restart();
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    Q_INVOKABLE void stop();
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    Q_INVOKABLE void clear();
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    Q_INVOKABLE bool isMenuContentActive(int index) const;
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    void setRunning(bool running);
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    bool isRunning() const;
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    void setBaseIndex(int index);
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    int baseIndex() const;
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    void setCount(int index);
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    int count() const;
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    void setDelta(int index);
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    int delta() const;
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    QQmlListProperty<MenuContentState> content();
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    // Replaces the existing Timer with the given one.
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    //
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    // Useful for providing a fake timer when testing.
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    void setContentTimer(UnityIndicators::AbstractTimer *timer);
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    void setMenuContentState(int index, bool active);
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Q_SIGNALS:
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    void baseIndexChanged(int baseIndex);
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    void deltaChanged(int delta);
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    void runningChanged(bool running);
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    void countChanged(int count);
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    void contentChanged();
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private Q_SLOTS:
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    void onTimeout();
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private:
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    MenuContentActivatorPrivate* d;
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    friend class MenuContentActivatorPrivate;
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};
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#endif // MENUCONTENTACTIVATOR_H