~niemeyer/juju-core/old-state

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
package state

import (
	"errors"
	"launchpad.net/gozk/zookeeper"
	"launchpad.net/juju-core/trivial"
	pathpkg "path"
	"sort"
)

var (
	// stateChanged is a common error inside the state processing.
	stateChanged = errors.New("environment state has changed")
	// zkPermAll is a convenience variable for creating new nodes.
	zkPermAll = zookeeper.WorldACL(zookeeper.PERM_ALL)
)

// zkRemoveTree recursively removes a zookeeper node and all its
// children.  It does not delete "/zookeeper" or the root node itself
// and it does not consider deleting a nonexistent node to be an error.
func zkRemoveTree(zk *zookeeper.Conn, path string) (err error) {
	defer trivial.ErrorContextf(&err, "cannot clean up data")
	// If we try to delete the zookeeper node (for example when
	// calling ZkRemoveTree(zk, "/")) we silently ignore it.
	if path == "/zookeeper" {
		return
	}
	// First recursively delete the children.
	children, _, err := zk.Children(path)
	if err != nil {
		if zookeeper.IsError(err, zookeeper.ZNONODE) {
			return nil
		}
		return
	}
	for _, child := range children {
		if err = zkRemoveTree(zk, pathpkg.Join(path, child)); err != nil {
			return
		}
	}
	// Now delete the path itself unless it's the root node.
	if path == "/" {
		return nil
	}
	err = zk.Delete(path, -1)
	if err != nil && !zookeeper.IsError(err, zookeeper.ZNONODE) {
		return err
	}
	return nil
}

// diff returns all the elements that exist in A but not B.
func diff(A, B []string) (missing []string) {
next:
	for _, a := range A {
		for _, b := range B {
			if a == b {
				continue next
			}
		}
		missing = append(missing, a)
	}
	return
}

type portSlice []Port

func (p portSlice) Len() int      { return len(p) }
func (p portSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p portSlice) Less(i, j int) bool {
	p1 := p[i]
	p2 := p[j]
	if p1.Protocol != p2.Protocol {
		return p1.Protocol < p2.Protocol
	}
	return p1.Number < p2.Number
}

// SortPorts sorts the given ports, first by protocol,
// then by number.
func SortPorts(ports []Port) {
	sort.Sort(portSlice(ports))
}