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// Copyright (C) 2008 Anders Logg.
// Licensed under the GNU LGPL Version 2.1.
//
// First added: 2008-05-19
// Last changed: 2008-05-21
#ifndef __MESH_DATA_H
#define __MESH_DATA_H
#include <map>
#include <dolfin/common/types.h>
#include <dolfin/common/Array.h>
#include "MeshFunction.h"
namespace dolfin
{
class Mesh;
/// The class MeshData is a container for auxiliary mesh data,
/// represented either as MeshFunctions over topological mesh
/// entities or Arrays. Each dataset is identified by a unique
/// user-specified string.
///
/// Currently, only uint-valued data is supported.
class MeshData
{
public:
/// Constructor
MeshData(Mesh& mesh);
/// Destructor
~MeshData();
/// Clear all data
void clear();
/// Create MeshFunction with given name on entities of given dimension
MeshFunction<uint>* createMeshFunction(std::string name, uint dim);
/// Create Array with given name and size
Array<uint>* createArray(std::string name, uint size);
/// Return MeshFunction with given name (returning zero if data is not available)
MeshFunction<uint>* meshfunction(std::string name);
/// Return Array with given name (returning zero if data is not available)
Array<uint>* array(std::string name);
/// Display data
void disp() const;
private:
// The mesh
Mesh& mesh;
// A map from named mesh data to MeshFunctions
std::map<std::string, MeshFunction<uint>*> meshfunctions;
// A map from named mesh data to Arrays
std::map<std::string, Array<uint>*> arrays;
};
}
#endif
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