~nunit-core/nunitv2/2.5

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<h3>TestFixtureSetUpAttribute (NUnit 2.1)</h3>

<p>This attribute is used inside a TestFixture to provide a single set of 
	functions that are performed once prior to executing any of the tests
	in the fixture. A TestFixture can have only one TestFixtureSetUp method. 
	If more than one is defined the TestFixture will compile successfully
	but its tests will not run.</p>

<h4>Example:</h4>

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<pre id="CS1" style="display:">namespace NUnit.Tests
{
  using System;
  using NUnit.Framework;

  [TestFixture]
  public class SuccessTests
  {
    [TestFixtureSetUp] public void Init()
    { /* ... */ }

    [TestFixtureTearDown] public void Dispose()
    { /* ... */ }

    [Test] public void Add()
    { /* ... */ }
  }
}
</pre>

<pre id="VB1" style="display:none">Imports System
Imports Nunit.Framework

Namespace Nunit.Tests

  &lt;TestFixture()&gt; Public Class SuccessTests
    &lt;TestFixtureSetUp()&gt; Public Sub Init()
    ' ...
    End Sub

    &lt;TestFixtureTearDown()&gt; Public Sub Dispose()
    ' ...
    End Sub

    &lt;Test()&gt; Public Sub Add()
    ' ...
    End Sub
  End Class
End Namespace
</pre>

<pre id="MC1" style="display:none">#using &lt;Nunit.Framework.dll&gt;
using namespace System;
using namespace NUnit::Framework;

namespace NUnitTests
{
  [TestFixture]
  public __gc class SuccessTests
  {
    [TestFixtureSetUp] void Init();
    [TestFixtureTearDown] void Dispose();

    [Test] void Add();
  };
}

#include "cppsample.h"

namespace NUnitTests {
  // ...
}
</pre>

<pre id="JS1" style="display:none">package NUnit.Tests;

import System.*;
import NUnit.Framework.TestFixture;


/** @attribute NUnit.Framework.TestFixture() */
public class SuccessTests
{
  /** @attribute NUnit.Framework.TestFixtureSetUp() */
  public void Init()
  { /* ... */ }

  /** @attribute NUnit.Framework.TestFixtureTearDown() */
  public void Dispose()
  { /* ... */ }

  /** @attribute NUnit.Framework.Test() */
  public void Add()
  { /* ... */ }
}
</pre>

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