/***************************************************************************** * * frame - Touch Frame Library * * Copyright (C) 2011-2012 Canonical Ltd. * * This library is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License version 3 * as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranties of * MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this library. If not, see . * ****************************************************************************/ #ifndef FRAME_WINDOW_H_ #define FRAME_WINDOW_H_ #include #include #include "oif/frame.h" #include "property.h" #include "typedefs.h" namespace oif{ namespace frame { class Window { public: Window(); virtual ~Window() {}; bool IsTouchOwned(UFTouchId touchid) const; void ReleaseFrames(); virtual bool IsContextEnded() const; Window(const Window&) = delete; Window& operator=(const Window&) = delete; protected: SharedUFFrame current_frame_; }; } // namespace frame } // namespace oif #endif // FRAME_WINDOW_H_