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/*****************************************************************************
*
* frame - Touch Frame Library
*
* Copyright (C) 2011-2012 Canonical Ltd.
*
* This library is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3
* as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library. If not, see <http://www.gnu.org/licenses/>.
*
****************************************************************************/
#ifndef FRAME_WINDOW_H_
#define FRAME_WINDOW_H_
#include <map>
#include <memory>
#include "oif/frame.h"
#include "property.h"
#include "typedefs.h"
namespace oif{
namespace frame {
class Window {
public:
Window();
virtual ~Window() {};
bool IsTouchOwned(UFTouchId touchid) const;
void ReleaseFrames();
virtual bool IsContextEnded() const;
Window(const Window&) = delete;
Window& operator=(const Window&) = delete;
protected:
SharedUFFrame current_frame_;
};
} // namespace frame
} // namespace oif
#endif // FRAME_WINDOW_H_
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