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<td align="right" valign="top" width="230"><img src="images/trolltech-logo.png" align="right" width="203" height="32" border="0" /></td></tr></table><h1 align="center">Q3Picture Class Reference</h1>
<p>The Q3Picture class is a paint device that records and replays <a href="q3painter.html">Q3Painter</a> commands. <a href="#details">More...</a></p>
<pre>#include &lt;Q3Picture&gt;</pre><p>Part of the <a href="qt3support.html">Qt3Support</a> module.</p>
<p>Inherits <a href="qpicture.html">QPicture</a>.</p>
<ul>
<li><a href="q3picture-members.html">List of all members, including inherited members</a></li>
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<a name="public-functions"></a>
<h3>Public Functions</h3>
<ul>
<li><div class="fn"/><b><a href="q3picture.html#Q3Picture">Q3Picture</a></b> ()</li>
<li><div class="fn"/><b><a href="q3picture.html#Q3Picture-2">Q3Picture</a></b> ( const QPicture &amp; <i>other</i> )</li>
<li><div class="fn"/>bool <b><a href="q3picture.html#load">load</a></b> ( QIODevice * <i>device</i>, const char * <i>format</i> = 0 )</li>
<li><div class="fn"/>bool <b><a href="q3picture.html#load-2">load</a></b> ( const QString &amp; <i>fileName</i>, const char * <i>format</i> = 0 )</li>
<li><div class="fn"/>bool <b><a href="q3picture.html#save">save</a></b> ( QIODevice * <i>device</i>, const char * <i>format</i> = 0 )</li>
<li><div class="fn"/>bool <b><a href="q3picture.html#save-2">save</a></b> ( const QString &amp; <i>fileName</i>, const char * <i>format</i> = 0 )</li>
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<ul>
<li><div class="fn"/>12 public functions inherited from <a href="qpicture.html#public-functions">QPicture</a></li>
<li><div class="fn"/>10 public functions inherited from <a href="qpaintdevice.html#public-functions">QPaintDevice</a></li>
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<h3>Additional Inherited Members</h3>
<ul>
<li><div class="fn"/>5 static public members inherited from <a href="qpicture.html#static-public-members">QPicture</a></li>
<li><div class="fn"/>1 protected function inherited from <a href="qpicture.html#protected-functions">QPicture</a></li>
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<a name="details"></a>
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<h2>Detailed Description</h2>
<p>The Q3Picture class is a paint device that records and replays <a href="q3painter.html">Q3Painter</a> commands.</p>
<p>Q3Picture can also read and write SVG (Scalable Vector Graphics) files; these files are in an XML format specified by <a href="http://www.w3.org/Graphics/SVG/">W3C</a>. (See the <a href="q3picture.html#load">load</a>() and <a href="q3picture.html#save">save</a>() functions.)</p>
<p>See also <a href="qpicture.html">QPicture</a>.</p>
<hr />
<h2>Member Function Documentation</h2>
<h3 class="fn"><a name="Q3Picture"></a>Q3Picture::Q3Picture ()</h3>
<p>Constructs a <a href="q3picture.html">Q3Picture</a>.</p>
<h3 class="fn"><a name="Q3Picture-2"></a>Q3Picture::Q3Picture ( const <a href="qpicture.html">QPicture</a> &amp; <i>other</i> )</h3>
<p>Constructs a copy of <i>other</i>.</p>
<h3 class="fn"><a name="load"></a>bool Q3Picture::load ( <a href="qiodevice.html">QIODevice</a> * <i>device</i>, const char * <i>format</i> = 0 )</h3>
<p>Loads the picture in the specified <i>format</i> from the given <i>device</i>. Returns true if the file is loaded successfully; otherwise returns false.</p>
<p>See also <a href="q3picture.html#save">save</a>().</p>
<h3 class="fn"><a name="load-2"></a>bool Q3Picture::load ( const <a href="qstring.html">QString</a> &amp; <i>fileName</i>, const char * <i>format</i> = 0 )</h3>
<p>This is an overloaded member function, provided for convenience. It behaves essentially like the above function.</p>
<p>Loads the picture in the specified <i>format</i> from a file with the given <i>fileName</i>. Returns true if the file is loaded successfully; otherwise returns false.</p>
<p>See also <a href="q3picture.html#save">save</a>().</p>
<h3 class="fn"><a name="save"></a>bool Q3Picture::save ( <a href="qiodevice.html">QIODevice</a> * <i>device</i>, const char * <i>format</i> = 0 )</h3>
<p>Saves the picture in the specified <i>format</i> to the given <i>device</i>.</p>
<p>See also <a href="q3picture.html#load">load</a>().</p>
<h3 class="fn"><a name="save-2"></a>bool Q3Picture::save ( const <a href="qstring.html">QString</a> &amp; <i>fileName</i>, const char * <i>format</i> = 0 )</h3>
<p>This is an overloaded member function, provided for convenience. It behaves essentially like the above function.</p>
<p>Saves the picture in the specified <i>format</i> to the file with the given <i>fileName</i>.</p>
<p>See also <a href="q3picture.html#load">load</a>().</p>
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