fiction'

Overview

I have always enjoyed playing interactive fiction games. This library provides a framework for building simple games of this type. It's been used for an implemention of Cloak of Darkness, as well as various small puzzle games for my children.

Functions

Name Stack Usage
ROOM -n Item type for rooms
ITEM -n Item type for items
.description a-a Object field. Describe the item
.shortDescription a-a Object field. Short name for object
.type a-a Object field. Type. ROOM or ITEM
.onLook a-a Object field. Custom handler for "look"
.onEntry a-a Object field. Custom handler for entry event
.location a-a Object field. Where is this object?
.visited a-a Object field. Have we been here before?
.toNorth a-a Object field. Pointer to location to the north
.toSouth a-a Object field. Pointer to location to the south
.toEast a-a Object field. Pointer to location to the east
.toWest a-a Object field. Pointer to location to the west
.onNorth a-a Object field. Custom handler for "north"
.onSouth a-a Object field. Custom handler for "south"
.onEast a-a Object field. Custom handler for "east"
.onWest a-a Object field. Custom handler for "west"
.postDescription a-a
Object field. Custom handler run after showing
a description
.preDescription a-a
Object field. Custom handler run before showing
a desription
.onRead a-a Object field. custom handler for "read"
describes $"- Add a description to an object
nameOf $"- Specify a short name for an object
room "- Create a new ROOM object
invertDirection a$-a  
is a""""-  
items -L Linked list of all known items
item "- Create a new ITEM object
contains a"- Mark that a room contains an item
has? a-af Does the player have an item?
displayItem a- Display the name of an item
inventory - Display all items the player has