~om26er/ubuntu/oneiric/nux/sru-819721

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/*
 * Copyright 2010 Inalogic Inc.
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU Lesser General Public License version 3, as
 * published by the  Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranties of
 * MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
 * PURPOSE.  See the applicable version of the GNU Lesser General Public
 * License for more details.
 *
 * You should have received a copy of both the GNU Lesser General Public
 * License version 3 along with this program.  If not, see
 * <http://www.gnu.org/licenses/>
 *
 * Authored by: Jay Taoko <jay.taoko_AT_gmail_DOT_com>
 *
 */


#include "Nux.h"
#include "NuxGraphics/GLTextureResourceManager.h"
#include "Layout.h"
#include "HLayout.h"
#include "VLayout.h"
#include "ActionItem.h"
#include "ToolButton.h"

namespace nux
{

  ToolButton::ToolButton (const TCHAR *BitmapFilename, NUX_FILE_LINE_DECL)
    :   View (NUX_FILE_LINE_PARAM)
    ,   m_ActionItem (0)
  {
    m_Texture = GetThreadGLDeviceFactory()->CreateSystemCapableTexture();

    if (BitmapFilename)
      m_Texture->Update (BitmapFilename);

    // Set Original State
    SetBaseString (TEXT ("ToolButton") );

    // Set Signals
    OnMouseClick.connect (sigc::mem_fun (this, &ToolButton::EmitClick) );
    OnMouseDoubleClick.connect (sigc::mem_fun (this, &ToolButton::RecvMouseDoubleClick) );
    OnMouseDown.connect (sigc::mem_fun (this, &ToolButton::RecvMouseDown) );
    OnMouseUp.connect (sigc::mem_fun (this, &ToolButton::RecvMouseUp) );
    OnMouseEnter.connect (sigc::mem_fun (this, &ToolButton::RecvMouseEnter) );
    OnMouseLeave.connect (sigc::mem_fun (this, &ToolButton::RecvMouseLeave) );

    SetMinimumSize (28, 28);
    SetGeometry (Geometry (0, 0, 24, 24) );
  }

  ToolButton::~ToolButton()
  {
    m_Texture->UnReference ();
  }

  long ToolButton::ProcessEvent (IEvent &ievent, long TraverseInfo, long ProcessEventInfo)
  {
    long ret = TraverseInfo;

    ret = PostProcessEvent2 (ievent, ret, ProcessEventInfo);
    return ret;
  }

  void ToolButton::Draw (GraphicsEngine &GfxContext, bool force_draw)
  {
    Geometry base = GetGeometry();

    if (IsMouseInside() && !HasMouseFocus() )
    {
      GetPainter().PaintBackground (GfxContext, base);
      GetPainter().PaintShape (GfxContext, base, Color (COLOR_BACKGROUND_SECONDARY),  eSHAPE_CORNER_ROUND2);
    }
    else if (HasMouseFocus() )
    {
      GetPainter().PaintBackground (GfxContext, base);
      GetPainter().PaintShape (GfxContext, base, Color (0xFF2A2A2A),  eSHAPE_CORNER_ROUND2);
    }
    else
    {
      GetPainter().PaintBackground (GfxContext, base);
      GetPainter().PaintShape (GfxContext, base, Color (COLOR_BACKGROUND_PRIMARY),  eSHAPE_CORNER_ROUND2);
    }

    if (m_Texture)
      GetPainter().Draw2DTextureAligned (GfxContext, m_Texture, base, TextureAlignmentStyle (eTACenter, eTACenter) );
  }

  void ToolButton::DrawContent (GraphicsEngine &GfxContext, bool force_draw)
  {

  }

  void ToolButton::PostDraw (GraphicsEngine &GfxContext, bool force_draw)
  {

  }

  void ToolButton::SetState (bool b)
  {

  }

  void ToolButton::SetBitmap (const BaseTexture* Texture)
  {
    nuxAssert (Texture);
    NUX_RETURN_IF_NULL (Texture);

    if (m_Texture)
      m_Texture->UnReference ();
    m_Texture = Texture->Clone();
  }

  void ToolButton::EmitClick (int x, int y, unsigned long button_flags, unsigned long key_flags)
  {
    sigClick.emit();
    m_ActionItem->Trigger();
  }

  void ToolButton::RecvMouseDoubleClick (int x, int y, unsigned long button_flags, unsigned long key_flags)
  {
    NeedRedraw();
  }

  void ToolButton::RecvMouseDown (int x, int y, unsigned long button_flags, unsigned long key_flags)
  {
    NeedRedraw();
  }

  void ToolButton::RecvMouseUp (int x, int y, unsigned long button_flags, unsigned long key_flags)
  {
    NeedRedraw();
  }

  void ToolButton::RecvMouseEnter (int x, int y, unsigned long button_flags, unsigned long key_flags)
  {
    NeedRedraw();
  }

  void ToolButton::RecvMouseLeave (int x, int y, unsigned long button_flags, unsigned long key_flags)
  {
    NeedRedraw();
  }

  void ToolButton::SetAction (ActionItem *action)
  {
    m_ActionItem = action;
  }

}