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/*
* Copyright 2010 Inalogic® Inc.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License, as
* published by the Free Software Foundation; either version 2.1 or 3.0
* of the License.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the applicable version of the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of both the GNU Lesser General Public
* License along with this program. If not, see <http://www.gnu.org/licenses/>
*
* Authored by: Jay Taoko <jaytaoko@inalogic.com>
*
*/
#include "Nux.h"
#include "ActionItem.h"
#include "TableCtrl.h"
#include "TableItem.h"
#include "DoubleValidator.h"
#include "PropertyList.h"
namespace nux
{
const int PROPERTY_BORDER_X = 2;
const int PROPERTY_BORDER_Y = 2;
SectionProperty::SectionProperty (const TCHAR *name, NodeParameterType type)
: TableItem (name, type)
{
Open();
SetItemTextColor (GPropertyItemTextColor0);
}
SectionProperty::~SectionProperty()
{
}
//long SectionProperty::ProcessPropertyEvent(IEvent &ievent, long TraverseInfo, long ProcessEventInfo)
//{
// long ret = TraverseInfo;
//
// return ret;
//}
void SectionProperty::DrawProperty (GraphicsEngine &GfxContext, TableCtrl *table, bool force_draw, Geometry geo, const BasePainter &Painter,
RowHeader *row, const std::vector<ColumnHeader>& column_vector, Color ItemBackgroundColor)
{
Geometry FirstColumnGeometry = m_ItemGeometryVector[0];
if (isDirtyItem() )
{
t_u32 nBackground;
if (m_bIsMouseInside)
{
nBackground = table->PushItemBackground (GfxContext, this, true);
}
else
{
nBackground = table->PushItemBackground (GfxContext, this, false);
}
Painter.PaintTextLineStatic (GfxContext, GetSysFont(), geo, row->_table_item->GetName(), GetItemTextColor());
if (m_ItemGeometryVector.size() >= 2)
{
Geometry prop_geo = m_ItemGeometryVector[1];
prop_geo.Expand (-PROPERTY_BORDER_X, -PROPERTY_BORDER_Y);
GfxContext.PushClippingRectangle (prop_geo);
Painter.PaintTextLineStatic (GfxContext, GetSysFont(), prop_geo, m_String.GetTCharPtr(), GetItemTextColor());
GfxContext.PopClippingRectangle();
}
table->PopItemBackground (GfxContext, nBackground);
}
}
void SectionProperty::ComputePropertyLayout (int x, int y, RowHeader *row, const std::vector<ColumnHeader>& column_vector)
{
}
int SectionProperty::GetItemBestHeight()
{
return ITEMDEFAULTHEIGHT;
}
}
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