// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*- /* Compiz unity plugin * unity.h * * Copyright (c) 2010-11 Canonical Ltd. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 3 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Authored By: Sam Spilsbury */ #include #include #include namespace unity { namespace GLLoader { typedef void (*FuncPtr) (void); typedef FuncPtr (*GLXGetProcAddressProc) (const GLubyte *procName); FuncPtr getProcAddr(const std::string &name); } }