#ifndef _SIMSETTINGS_H #define _SIMSETTINGS_H struct simSettings { int LEFT_BORDER; int RIGHT_BORDER; int BOTTOM_BORDER; // space from bottom to the icon list int ICONW; int ICONH; int PERCENT; // 100 Maximum increase int RANGE; // 180 // Where it has no effect int SPACER; // Pixel space between 2 starters int BG_HEIGHT; int REFLEX_SCALING; int REFLEX_ALPHA; int MAXSIZE; // ICONW + ICONW * PERCENT / 100; int BLUR_TIMEOUT; wxString BG_PATH; bool SHOW_REFLEXES; bool ENABLE_TASKS; bool ENABLE_MINIMIZE; bool AUTO_POSITION; }; #endif