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  • Committer: onli
  • Date: 2014-07-03 21:19:33 UTC
  • Revision ID: git-v1:6e7d6f18d10690bb25eb263175c2121755976f26
New Animation Engine approach
Prevent the horizontal wobblyness. Part 1, still needs to be combined with the zoom-function and to fully replace the old approach

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  wxSize appSize;
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  simSettings settings;
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private:
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    void RefreshSizes (simImage * img, int distance);
 
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    void setFutures();
 
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    bool approachFutures();
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    /* Mouse */
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    void OnMiddleDown (wxMouseEvent & event);
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    void OnMiddleUp (wxMouseEvent & event);