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/*
* Copyright (C) 2012 Canonical, Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import QtQuick 2.0
import Ubuntu.Components 0.1
Item {
id: snapshotRoot
property alias source: snapshot.source
property alias sliding: shoot.running
property int orientation
property ViewFinderGeometry geometry
property bool deviceDefaultIsPortrait: true
Item {
id: container
anchors.left: parent.left
anchors.right: parent.right
height:parent.height
y: 0
Image {
id: snapshot
anchors.centerIn: parent
rotation: snapshotRoot.orientation * -1
asynchronous: true
opacity: 0.0
fillMode: Image.PreserveAspectFit
smooth: false
width: deviceDefaultIsPortrait ? geometry.height : geometry.width
height: deviceDefaultIsPortrait ? geometry.width : geometry.height
sourceSize.width: width
sourceSize.height: height
onStatusChanged: if (status == Image.Ready) shoot.restart()
}
}
SequentialAnimation {
id: shoot
PropertyAction { target: snapshot; property: "opacity"; value: 1.0 }
ParallelAnimation {
NumberAnimation { target: container; property: "y";
to: container.parent.height; duration: 500; easing.type: Easing.InCubic }
SequentialAnimation {
PauseAnimation { duration: 0 }
NumberAnimation { target: snapshot; property: "opacity";
to: 0.0; duration: 500; easing.type: Easing.InCubic }
}
}
PropertyAction { target: snapshot; property: "opacity"; value: 0.0 }
PropertyAction { target: snapshot; property: "source"; value: ""}
PropertyAction { target: container; property: "y"; value: 0 }
}
}
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