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Committer:
Matthew Walton
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Date:
2008-08-17 08:22:36 UTC
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Revision ID:
matthew@matthew-walton.co.uk-20080817082236-n7eguzcjd65jh975
First iteration of POGS server code. Server doesn't work (doesn't actually compile right now). Some of the message-handling code from the client has been pulled out into a new LibPOGS project so it can be shared with the server. Server library itself is written in Boo; LibPOGS is in C#. It also contains a BlockingQueue collection, which is used by the server to pass messages from the async I/O threads to the threads handling each client's messages. Full server layout isn't entirely specified yet, so things may change.