~popey/+junk/usd

1 by Alan Pope
Initial attempt to snap
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//
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// Copyright 2016 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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//    names, trademarks, service marks, or product names of the Licensor
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//    and its affiliates, except as required to comply with Section 4(c) of
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//    the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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//     http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#include "usdMaya/primWriterRegistry.h"
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#include "usdMaya/debugCodes.h"
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#include "usdMaya/registryHelper.h"
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#include "pxr/base/tf/staticTokens.h"
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#include "pxr/base/tf/stl.h"
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#include <boost/assign.hpp>
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TF_DEFINE_PRIVATE_TOKENS(_tokens,
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    (UsdMaya)
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        (PrimWriter)
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);
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typedef std::map<std::string, PxrUsdMayaPrimWriterRegistry::WriterFn> _Registry;
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static _Registry _reg;
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/* static */
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void 
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PxrUsdMayaPrimWriterRegistry::Register(
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        const std::string& mayaTypeName,
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        PxrUsdMayaPrimWriterRegistry::WriterFn fn)
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{
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    TF_DEBUG(PXRUSDMAYA_REGISTRY).Msg(
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            "Registering UsdMayaPrimWriter for maya type %s.\n", mayaTypeName.c_str());
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    std::pair< _Registry::iterator, bool> insertStatus = 
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        _reg.insert(std::make_pair(mayaTypeName, fn));
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    if (not insertStatus.second) {
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        TF_CODING_ERROR("Multiple writer for type %s", mayaTypeName.c_str());
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        insertStatus.first->second = fn;
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    }
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}
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/* static */
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PxrUsdMayaPrimWriterRegistry::WriterFn
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PxrUsdMayaPrimWriterRegistry::Find(
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        const std::string& mayaTypeName)
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{
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    TfRegistryManager::GetInstance().SubscribeTo<PxrUsdMayaPrimWriterRegistry>();
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    // unfortunately, usdTypeName is diff from the tfTypeName which we use to
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    // register.  do the conversion here.
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    WriterFn ret = NULL;
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    if (TfMapLookup(_reg, mayaTypeName, &ret)) {
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        return ret;
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    }
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    static std::vector<TfToken> SCOPE = boost::assign::list_of
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        (_tokens->UsdMaya)(_tokens->PrimWriter);
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    PxrUsdMaya_RegistryHelper::FindAndLoadMayaPlug(SCOPE, mayaTypeName);
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    // ideally something just registered itself.  if not, we at least put it in
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    // the registry in case we encounter it again.
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    if (not TfMapLookup(_reg, mayaTypeName, &ret)) {
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        TF_DEBUG(PXRUSDMAYA_REGISTRY).Msg(
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                "No usdMaya writer plugin for maya type %s.  No maya plugin found.\n", 
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                mayaTypeName.c_str());
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        _reg[mayaTypeName] = NULL;
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    }
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    return ret;
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}
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