~proyvind/doonlunacy/od2

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#ifndef	__OD2SRC_STDAFX_H__
#define	__OD2SRC_STDAFX_H__	1

/* OD2 - Dune II Clone
 *  
 * Copyright (C) 2009 Robert Crossfield		<robert.crossfield@strobs.com>
 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *  
 * 
 * $Id$
 * 
 */


#ifdef _WIN32
#include <windows.h>
#else
#define Sleep(x) usleep(x)
#define _getcwd(x,y) getcwd(x,y)
#endif

#include <vector>
#include <string>
#include <sstream>
#include <map>
#include <iostream>
#include <iomanip>
#include <algorithm>
#include <eastwood/StdDef.h>

using namespace std;
using namespace eastwood;

#include <SDL.h>
#include "types.h"
#include "point.h"
#include "rect.h"

#include "graphics/window.h"
#include "graphics/surface.h"

#include "engine/engine.h"

#include "debug.h"

class cOD2;

enum eHouse {
	eHouse_Harkonnen = 0,
	eHouse_Atreides,
	eHouse_Ordos,
	eHouse_Fremen,
	eHouse_Mercenaries,
	eHouse_Sardaukar,

	eHouse_End			= 6
};

// Endian functions
// Read a word from the buffer
inline word	readWord( const void *buffer ) {
	const byte *wordByte = (const byte *) buffer;
	return (wordByte[0] << 8) + wordByte[1];
}

// Endian swap a word
inline word	swapWord(  word buffer ) {
	const byte *wordByte = (const byte *) &buffer;
	return (wordByte[0] << 8) + wordByte[1];
}

word unknownCalc( int max, int current );
word unknownCalc2( short int multiplyer, short int pM );
uint16_t angleGetBetween(SPoint p, SPoint p2);

extern cDebug		*gDebug;				// Debugger

#include "resourceExe.h"
#include "resources.h"

#endif // __OD2SRC_STDAFX_H__