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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2008 by Eran Ifrah
// file name : checktreectrl.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef CHECKTREECTRL_H
#define CHECKTREECTRL_H
#include <wx/treectrl.h>
#include <wx/bitmap.h>
#include "list"
class wxCheckTreeCtrl : public wxTreeCtrl
{
wxBitmap m_checkedBmp;
wxBitmap m_uncheckedBmp;
protected:
void GetItemChildrenRecursive(const wxTreeItemId &parent, std::list<wxTreeItemId> &children);
public:
wxCheckTreeCtrl(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxT("treeCtrl"));
virtual ~wxCheckTreeCtrl();
//override item managements functions
virtual wxTreeItemId AddRoot(const wxString& text, bool checked, wxTreeItemData* data = NULL);
virtual wxTreeItemId AppendItem(const wxTreeItemId& parent, const wxString& text, bool checked, wxTreeItemData* data = NULL);
bool IsChecked(const wxTreeItemId& item) const;
virtual void Check(const wxTreeItemId& item, bool check = true);
void RecursiveCheck(const wxTreeItemId &item, bool check = true);
DECLARE_EVENT_TABLE();
virtual void OnLeftDown(wxMouseEvent &event);
};
/**
* \brief Holds information about events associated with wxCheckTreeCtrl objects
* This event is fired when an item is (un)selected. use the:
* \code
* EVT_CHECKTREE_ITEM_SELECTED() //wxEVT_CKTR_ITEM_SELECTED
* EVT_CHECKTREE_ITEM_UNSELECTED() //wxEVT_CKTR_ITEM_UNSELECTED
* \code
* macros to handle them.
*/
class wxCheckTreeCtrlEvent : public wxNotifyEvent
{
wxTreeItemId m_item;
public:
/**
* \param commandType - event type
* \param winid - window ID
*/
wxCheckTreeCtrlEvent(wxEventType commandType = wxEVT_NULL, int winid = 0) : wxNotifyEvent(commandType, winid){}
virtual ~wxCheckTreeCtrlEvent(){}
void SetItem(const wxTreeItemId &item) { m_item = item; }
const wxTreeItemId& GetItem() const{ return m_item; }
};
extern const wxEventType wxEVT_CKTR_ITEM_UNSELECTED;
extern const wxEventType wxEVT_CKTR_ITEM_SELECTED;
typedef void (wxEvtHandler::*wxCheckTreeCtrlEventFunction)(wxCheckTreeCtrlEvent&);
#define wxCheckTreeCtrlEventHandler(func) \
(wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxCheckTreeCtrlEventFunction, &func)
#define EVT_CHECKTREE_ITEM_SELECTED(winid, fn) \
wx__DECLARE_EVT1(wxEVT_CKTR_ITEM_SELECTED, winid, wxCheckTreeCtrlEventHandler(fn))
#define EVT_CHECKTREE_ITEM_UNSELECTED(winid, fn) \
wx__DECLARE_EVT1(wxEVT_CKTR_ITEM_UNSELECTED, winid, wxCheckTreeCtrlEventHandler(fn))
#endif //CHECKTREECTRL_H
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