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Committer:
Sergey Lipskiy
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Date:
2020-02-09 12:03:53 UTC
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Revision ID:
git-v1:0692abea4aa4ed33b7cd3e7def1f24560e513bcd
Re-implement slower N64 depth compare synchronization method,
which requires only core OpenGL 4.2 without shader_interlock extensions.
Fixed N64 depth compare with older AMD GPU.