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Committer:
dukeeeey
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Date:
2018-01-08 18:35:42 UTC
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Revision ID:
svn-v4:48849e4c-6218-0410-9df5-a815ca0b3254:trunk:696
Rewrite projection maths based upon previously unknown viewport values. The previous values used roughly worked as the normals for frustum planes. Perhaps they were only used for culling and not actually rendering, as sometimes the values don't work correctly.