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Committer:
AlexB
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Date:
2015-12-28 19:54:25 UTC
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Revision ID:
git-v1:8acc2f86cfca385c025e07298ca5c5462f66a4cb
Trivial Structure Damage / Degrade for Single Player Mission Houses
Added a tag to read from the INI to HouseClass.
[House]Degrades= (boolean, defaults to [HouseType]Degrade)
Whether buildings of this house degrade in low power situations.