~renegade/ares/master

Viewing all changes in revision 2205.

  • Committer: AlexB
  • Date: 2015-12-28 19:54:25 UTC
  • Revision ID: git-v1:8acc2f86cfca385c025e07298ca5c5462f66a4cb
Trivial Structure Damage / Degrade for Single Player Mission Houses

Added a tag to read from the INI to HouseClass.

[House]Degrades= (boolean, defaults to [HouseType]Degrade)
Whether buildings of this house degrade in low power situations.

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