~rick-rickspencer3/pygame-template/trunk

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
from rock import Rock
import random

class PowerUp(Rock):
 def __init__(self, game, img):
  self.game = game
  Rock.__init__(self, img)
  self.startPos()
  self.ticks = 0
  self.life_span = random.randint(100,1000)

 def update(self):
  Rock.update(self) 
  self.ticks += 1
  if self.ticks > self.life_span:
   self.kill()

 def explode(self):
  self.kill()