~ricmm/media-hub/multiple-sessions

Viewing all changes in revision 29.

  • Committer: Ricardo Mendoza
  • Date: 2014-04-10 00:07:33 UTC
  • Revision ID: ricardo.mendoza@canonical.com-20140410000733-vxxftpycsmlgg17y
Discard connections to the engine state functor if the player has been destroyed.

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