~robot3d-team/robot3d/trunk

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//! Specialized body class.

/*!
 * Predefined body class. Ready to use in a RobotActor.
 * This body represents the current robot of SSSA.
 *
 * @author Lutz Winkler
 *
 */

#ifndef SSSAACTIVEWHEEL_H_
#define SSSAACTIVEWHEEL_H_

#include "../../basic/bodies/cylinder.h"

// TODO: when available, implement new SSSA robot design.

namespace srCore {

class SSSAActiveWheel : public Cylinder
{
public:

	//! Constructor
	/*! @param id 						a 16bit id, used to set the colliding bit parameter.
	 * 	@param x, y, z 					the position of the hinge in the world coordinate system.
	 *  @param heading, pitch, roll 	the orientation of the axis of the hinge in the world coordinate system.
	 *  @param Scene 					the scene in which the body should be placed.
	 *  @param osgGroup					using this group, another scene will be created that will be used by sensors
	 *
	 */
	SSSAActiveWheel (	RobotActorBase* robot,
			float x, float y, float z,
			float heading, float pitch, float roll);

protected:
	virtual ~SSSAActiveWheel ();

};
}

#endif /*SSSAACTIVEWHEEL_H_*/