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//! Specialized body class.
/*!
* Predefined body class. Ready to use in a RobotActor.
* This body represents one of two parts of the current robot of UniKarl.
*
* @author Lutz Winkler
*
*/
#ifndef SYMBRIONBODY01_H_
#define SYMBRIONBODY01_H_
#include <srCore/body/cuboid.h>
#include <dtAudio/sound.h>
#include <dtAudio/audiomanager.h>
namespace srCore {
class RobotActorBase;
class SymbrionBodyI : public Cuboid
{
public:
//! Constructor
/*! @param id a 16bit id, used to set the colliding bit parameter.
* @param x, y, z the position of the hinge in the world coordinate system.
* @param heading, pitch, roll the orientation of the axis of the hinge in the world coordinate system.
* @param Scene the scene in which the body should be placed.
* @param osgGroup using this group, another scene will be created that will be used by sensors
*
*/
SymbrionBodyI( RobotActorBase* robot,
float x, float y, float z,
float heading, float pitch, float roll);
protected:
virtual ~SymbrionBodyI();
//std::queue<dtAudio::Sound*> mQueued;
//private:
//moved to the actuators section:
// dtAudio::Sound* bodySound;
};
}
#endif /*SYMBRIONBODY01_H_*/
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