~sao/unity/show_launcher_in_navmode

Viewing all changes in revision 878.

  • Committer: Alejandro Piñeiro
  • Date: 2011-02-22 17:59:59 UTC
  • mfrom: (854.4.1 unity)
  • Revision ID: apinheiro@igalia.com-20110222175959-0vm5jo8fp1nbzr9l
[a11y] Object destruction management

 * Updates the state of the accessible object when the base object is destroyed
 * Also updates the internal pointer to this base object
 * Removes the object from the hash table of accessibles when:
   * ... the base object is destroyed
   * ... the accessible object is destroyed

Add some temporal custom unit tests. When the issue on the Launcher gets solved
will be moved to the unit test framework (with some adaptations).

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