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/*
* Copyright (C) 2013 Canonical, Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import QtQuick 2.0
import Ubuntu.Application 0.1
import Ubuntu.Components 0.1
import "Dash"
import "Greeter"
import "Launcher"
import "Panel"
import "Hud"
import "Components"
import "Components/Math.js" as MathLocal
import "Bottombar"
import "SideStage"
import "Applications/applications.js" as ApplicationsModel
FocusScope {
id: shell
// this is only here to select the width / height of the window if not running fullscreen
property bool tablet: false
width: tablet ? units.gu(160) : units.gu(40)
height: tablet ? units.gu(100) : units.gu(71)
property real edgeSize: units.gu(2)
property url background: shell.width >= units.gu(60) ? "graphics/tablet_background.jpg" : "graphics/phone_background.jpg"
readonly property real panelHeight: panel.panelHeight
property bool dashShown: dash.shown
property bool stageScreenshotsReady: {
if (sideStage.shown) {
if (mainStage.applications.count > 0) {
return mainStage.usingScreenshots && sideStage.usingScreenshots;
} else {
return sideStage.usingScreenshots;
}
} else {
return mainStage.usingScreenshots;
}
}
property ListModel searchHistory: SearchHistoryModel {}
property var applicationManager: ApplicationManagerWrapper {}
Component.onCompleted: {
applicationManager.sideStageEnabled = Qt.binding(function() { return sideStage.enabled })
// FIXME: if application focused before shell starts, shell draws on top of it only.
// We should detect already running applications on shell start and bring them to the front.
applicationManager.unfocusCurrentApplication();
}
readonly property bool fullscreenMode: {
if (greeter.shown) {
return false;
} else if (mainStage.usingScreenshots) { // Window Manager animating so want to re-evaluate fullscreen mode
return mainStage.switchingFromFullscreenToFullscreen;
} else if (applicationManager.mainStageFocusedApplication) {
return applicationManager.mainStageFocusedApplication.fullscreen;
} else {
return false;
}
}
Connections {
target: applicationManager
ignoreUnknownSignals: true
onFocusRequested: {
shell.activateApplication(desktopFile);
}
}
function activateApplication(desktopFile, argument) {
if (applicationManager) {
var application;
application = applicationManager.activateApplication(desktopFile, argument);
if (application == null) {
return;
}
if (application.stage == ApplicationsModel.MainStage || !sideStage.enabled) {
mainStage.activateApplication(desktopFile);
} else {
sideStage.activateApplication(desktopFile);
}
stages.show();
}
}
VolumeControl {
id: volumeControl
}
Keys.onVolumeUpPressed: volumeControl.volumeUp()
Keys.onVolumeDownPressed: volumeControl.volumeDown()
Keys.onReleased: {
if (event.key == Qt.Key_PowerOff) {
greeter.show()
}
}
Item {
id: underlay
anchors.fill: parent
visible: !(panel.indicators.fullyOpened && shell.width <= panel.indicatorsMenuWidth)
&& (stages.fullyHidden
|| (stages.fullyShown && mainStage.usingScreenshots)
|| !stages.fullyShown && (mainStage.usingScreenshots || (sideStage.shown && sideStage.usingScreenshots)))
Image {
id: backgroundImage
source: shell.background
sourceSize.width: parent.width
sourceSize.height: parent.height
anchors.fill: parent
}
Rectangle {
anchors.fill: parent
color: "black"
opacity: dash.disappearingAnimationProgress
}
Dash {
id: dash
available: !greeter.shown
hides: [stages, launcher, panel.indicators]
shown: disappearingAnimationProgress !== 1.0
enabled: disappearingAnimationProgress === 0.0
// FIXME: unfocus all applications when going back to the dash
onEnabledChanged: {
if (enabled) {
shell.applicationManager.unfocusCurrentApplication()
}
}
anchors {
fill: parent
topMargin: panel.panelHeight
}
contentScale: 1.0 - 0.2 * disappearingAnimationProgress
opacity: 1.0 - disappearingAnimationProgress
property real disappearingAnimationProgress: ((greeter.shown) ? greeterRevealer.animatedProgress : stagesRevealer.animatedProgress)
// FIXME: only necessary because stagesRevealer.animatedProgress and
// greeterRevealer.animatedProgress are not animated
Behavior on disappearingAnimationProgress { SmoothedAnimation { velocity: 5 }}
}
}
Item {
width: parent.width
height: parent.height
x: launcher.progress
Behavior on x {SmoothedAnimation{velocity: 600}}
Showable {
id: stages
property bool fullyShown: shown && stages[stagesRevealer.boundProperty] == stagesRevealer.openedValue
&& parent.x == 0
property bool fullyHidden: !shown && stages[stagesRevealer.boundProperty] == stagesRevealer.closedValue
available: !greeter.shown
hides: [launcher, panel.indicators]
shown: false
opacity: 1.0
showAnimation: StandardAnimation { property: "x"; duration: 350; to: stagesRevealer.openedValue; easing.type: Easing.OutCubic }
hideAnimation: StandardAnimation { property: "x"; duration: 350; to: stagesRevealer.closedValue; easing.type: Easing.OutCubic }
width: parent.width
height: parent.height
// close the stages when no focused application remains
Connections {
target: shell.applicationManager
onMainStageFocusedApplicationChanged: stages.closeIfNoApplications()
onSideStageFocusedApplicationChanged: stages.closeIfNoApplications()
ignoreUnknownSignals: true
}
function closeIfNoApplications() {
if (!shell.applicationManager.mainStageFocusedApplication
&& !shell.applicationManager.sideStageFocusedApplication
&& shell.applicationManager.mainStageApplications.count == 0
&& shell.applicationManager.sideStageApplications.count == 0) {
stages.hide();
}
}
// show the stages when an application gets the focus
Connections {
target: shell.applicationManager
onMainStageFocusedApplicationChanged: {
if (shell.applicationManager.mainStageFocusedApplication) {
mainStage.show();
stages.show();
}
}
onSideStageFocusedApplicationChanged: {
if (shell.applicationManager.sideStageFocusedApplication) {
sideStage.show();
stages.show();
}
}
ignoreUnknownSignals: true
}
Stage {
id: mainStage
anchors.fill: parent
fullyShown: stages.fullyShown
shouldUseScreenshots: !fullyShown
rightEdgeEnabled: !sideStage.enabled
applicationManager: shell.applicationManager
rightEdgeDraggingAreaWidth: shell.edgeSize
normalApplicationY: shell.panelHeight
shown: true
function show() {
stages.show();
}
function showWithoutAnimation() {
stages.showWithoutAnimation();
}
function hide() {
}
// FIXME: workaround the fact that focusing a main stage application
// raises its surface on top of all other surfaces including the ones
// that belong to side stage applications.
onFocusedApplicationChanged: {
if (focusedApplication && sideStage.focusedApplication && sideStage.fullyShown) {
shell.applicationManager.focusApplication(sideStage.focusedApplication);
}
}
}
SideStage {
id: sideStage
applicationManager: shell.applicationManager
rightEdgeDraggingAreaWidth: shell.edgeSize
normalApplicationY: shell.panelHeight
onShownChanged: {
if (!shown && mainStage.applications.count == 0) {
stages.hide();
}
}
// FIXME: when hiding the side stage, refocus the main stage
// application so that it goes in front of the side stage
// application and hides it
onFullyShownChanged: {
if (!fullyShown && stages.fullyShown && sideStage.focusedApplication != null) {
shell.applicationManager.focusApplication(mainStage.focusedApplication);
}
}
enabled: shell.width >= units.gu(60)
visible: enabled
fullyShown: stages.fullyShown && shown
&& sideStage[sideStageRevealer.boundProperty] == sideStageRevealer.openedValue
shouldUseScreenshots: !fullyShown || mainStage.usingScreenshots || sideStageRevealer.pressed
available: !greeter.shown && enabled
hides: [launcher, panel.indicators]
shown: false
showAnimation: StandardAnimation { property: "x"; duration: 350; to: sideStageRevealer.openedValue; easing.type: Easing.OutQuint }
hideAnimation: StandardAnimation { property: "x"; duration: 350; to: sideStageRevealer.closedValue; easing.type: Easing.OutQuint }
width: units.gu(40)
height: stages.height
handleExpanded: sideStageRevealer.pressed
}
Revealer {
id: sideStageRevealer
enabled: mainStage.applications.count > 0 && sideStage.applications.count > 0
&& sideStage.available
direction: Qt.RightToLeft
openedValue: parent.width - sideStage.width
hintDisplacement: units.gu(3)
/* The size of the sidestage handle needs to be bigger than the
typical size used for edge detection otherwise it is really
hard to grab.
*/
handleSize: sideStage.shown ? units.gu(4) : shell.edgeSize
closedValue: parent.width + sideStage.handleSizeCollapsed
target: sideStage
x: parent.width - width
width: sideStage.width + handleSize * 0.7
height: sideStage.height
orientation: Qt.Horizontal
}
}
}
Revealer {
id: stagesRevealer
property real animatedProgress: MathLocal.clamp((-dragPosition - launcher.progress) / closedValue, 0, 1)
enabled: mainStage.applications.count > 0 || sideStage.applications.count > 0
direction: Qt.RightToLeft
openedValue: 0
hintDisplacement: units.gu(3)
handleSize: shell.edgeSize
closedValue: width
target: stages
width: stages.width
height: stages.height
orientation: Qt.Horizontal
}
Greeter {
id: greeter
available: true
hides: [launcher, panel.indicators, hud]
shown: true
showAnimation: StandardAnimation { property: "x"; to: greeterRevealer.openedValue }
hideAnimation: StandardAnimation { property: "x"; to: greeterRevealer.closedValue }
y: panel.panelHeight
width: parent.width
height: parent.height - panel.panelHeight
onShownChanged: if (shown) greeter.forceActiveFocus()
onUnlocked: greeter.hide()
onSelected: shell.background = greeter.model.get(uid).background;
}
Revealer {
id: greeterRevealer
property real animatedProgress: MathLocal.clamp(-dragPosition / closedValue, 0, 1)
target: greeter
width: greeter.width
height: greeter.height
handleSize: shell.edgeSize
orientation: Qt.Horizontal
visible: greeter.shown
enabled: !greeter.locked
}
Item {
id: overlay
anchors.fill: parent
Panel {
id: panel
anchors.fill: parent //because this draws indicator menus
indicatorsMenuWidth: parent.width > units.gu(60) ? units.gu(40) : parent.width
indicators {
hides: [launcher]
available: !greeter.shown
}
fullscreenMode: shell.fullscreenMode
searchEnabled: !greeter.shown
InputFilterArea {
anchors.fill: parent
blockInput: panel.indicators.shown
}
}
Hud {
id: hud
width: parent.width > units.gu(60) ? units.gu(40) : parent.width
height: parent.height
available: !greeter.shown && !panel.indicators.shown
shown: false
showAnimation: StandardAnimation { property: "y"; duration: hud.showableAnimationDuration; to: 0; easing.type: Easing.Linear }
hideAnimation: StandardAnimation { property: "y"; duration: hud.showableAnimationDuration; to: hudRevealer.closedValue; easing.type: Easing.Linear }
Connections {
target: shell.applicationManager
onMainStageFocusedApplicationChanged: hud.hide()
onSideStageFocusedApplicationChanged: hud.hide()
}
InputFilterArea {
anchors.fill: parent
blockInput: hud.shown
}
}
Revealer {
id: hudRevealer
enabled: hud.shown
width: hud.width
anchors.left: hud.left
height: parent.height
target: hud.revealerTarget
closedValue: height
openedValue: 0
direction: Qt.RightToLeft
orientation: Qt.Vertical
handleSize: hud.handleHeight
onCloseClicked: target.hide()
}
Bottombar {
theHud: hud
sideStageWidth: sideStage.width
anchors.fill: parent
enabled: !panel.indicators.shown
}
Launcher {
id: launcher
anchors.top: parent.top
anchors.bottom: parent.bottom
width: parent.width
applicationFocused: stages.shown
shortcutsWidth: units.gu(9)
shortcutsThreshold: shell.edgeSize
iconPath: "graphics/applicationIcons"
available: !greeter.locked
onDashItemSelected: {
greeter.hide()
// Animate if moving between application and dash
if (!stages.shown) {
dash.setCurrentLens("home.lens", true, false)
} else {
dash.setCurrentLens("home.lens", false, false)
}
stages.hide();
}
onDash: {
greeter.hide()
stages.hide();
}
onLauncherApplicationSelected:{
greeter.hide()
shell.activateApplication(name)
}
onStateChanged: {
if (state == "spreadMoving") {
dash.setCurrentLens("applications.lens", false, true)
}
}
onShownChanged: {
if (shown) {
panel.indicators.hide()
hud.hide()
}
}
}
InputFilterArea {
blockInput: launcher.shown
anchors {
top: parent.top
bottom: parent.bottom
left: parent.left
}
width: launcher.shortcutsWidth
}
}
focus: true
InputFilterArea {
anchors {
top: parent.top
bottom: parent.bottom
left: parent.left
}
width: shell.edgeSize
blockInput: true
}
InputFilterArea {
anchors {
top: parent.top
bottom: parent.bottom
right: parent.right
}
width: shell.edgeSize
blockInput: true
}
//FIXME: This should be handled in the input stack, keyboard shouldnt propagate
MouseArea {
anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.right: parent.right
height: shell.applicationManager ? shell.applicationManager.keyboardHeight : 0
enabled: shell.applicationManager && shell.applicationManager.keyboardVisible
}
}
|