// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
/*
* Copyright (C) 2013 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Authored by: Marco Trevisan (TreviƱo)
*/
#ifndef UNITY_GNOME_SESSION_MANAGER_H
#define UNITY_GNOME_SESSION_MANAGER_H
#include "SessionManager.h"
namespace unity
{
namespace session
{
class GnomeManager : public Manager
{
public:
GnomeManager();
~GnomeManager();
std::string RealName() const;
std::string UserName() const;
std::string HostName() const;
void ScreenSaverActivate();
void ScreenSaverDeactivate();
void LockScreen();
void PromptLockScreen();
void Logout();
void Reboot();
void Shutdown();
void Suspend();
void Hibernate();
bool CanLock() const;
bool CanShutdown() const;
bool CanSuspend() const;
bool CanHibernate() const;
bool HasInhibitors() const;
void CancelAction();
struct Impl;
protected:
struct TestMode {};
GnomeManager(TestMode const&);
private:
std::unique_ptr impl_;
};
} // namespace session
} // namespace unity
#endif //UNITY_GNOME_SESSION_MANAGER_H