// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
/*
* Copyright (C) 2013 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Authored by: Nick Dedekind
*/
#ifndef PREVIEW_PLAYER_H
#define PREVIEW_PLAYER_H
#include "GLibWrapper.h"
#include "GLibSignal.h"
#include
#include
namespace unity
{
enum class PlayerState
{
STOPPED,
PLAYING,
PAUSED
};
class PlayerInterface
{
public:
typedef std::shared_ptr Ptr;
virtual ~PlayerInterface() {}
typedef std::function Callback;
virtual void Play(std::string const& uri, Callback const& callback = nullptr) = 0;
virtual void Pause(Callback const& callback = nullptr) = 0;
virtual void Resume(Callback const& callback = nullptr) = 0;
virtual void Stop(Callback const& callback = nullptr) = 0;
sigc::signal updated;
};
class PreviewPlayerImpl;
class PreviewPlayer : public PlayerInterface
{
public:
PreviewPlayer();
~PreviewPlayer();
virtual void Play(std::string const& uri, Callback const& callback = nullptr);
virtual void Pause(Callback const& callback = nullptr);
virtual void Resume(Callback const& callback = nullptr);
virtual void Stop(Callback const& callback = nullptr);
private:
std::weak_ptr pimpl;
glib::Signal progress_signal_;
};
} // namespace unity
#endif // PREVIEW_PLAYER_H