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#include <gtest/gtest.h>
#include <gio/gio.h>
#include <NuxCore/Logger.h>
#include <Nux/Nux.h>
#include <UnityCore/GLibDBusNameWatcher.h>
#include "test_utils.h"
#include "config.h"
static bool wait_until_test_service_appears();
static void tell_service_to_exit();
static void signal_handler(int sig);
static gboolean no_exit = FALSE;
static GOptionEntry entries[] =
{
{ "no-exit", 'n', 0, G_OPTION_ARG_NONE, &no_exit, "Do not handle exit call", NULL },
{ NULL }
};
int main(int argc, char** argv)
{
::testing::InitGoogleTest(&argc, argv);
#if G_ENCODE_VERSION (GLIB_MAJOR_VERSION, GLIB_MINOR_VERSION) <= GLIB_VERSION_2_34
g_type_init();
#endif
GError *error = NULL;
GOptionContext *context;
context = g_option_context_new ("- DBus tests");
g_option_context_add_main_entries (context, entries, NULL);
if (!g_option_context_parse (context, &argc, &argv, &error))
{
g_print ("option parsing failed: %s\n", error->message);
return 1;
}
signal(SIGINT, signal_handler);
nux::NuxInitialize (0);
g_setenv("XDG_DATA_HOME", BUILDDIR"/tests/data", TRUE);
// We need the service to be ready before we are
if (!wait_until_test_service_appears())
{
std::cerr << "FATAL: Unable to connect to test service" << std::endl;
return EXIT_FAILURE;
}
// Slightly higher as we're more likely to test things we know will fail
nux::logging::configure_logging("<root>=error");
// but you can still change it if you're debugging ;)
nux::logging::configure_logging(::getenv("UNITY_TEST_LOG_SEVERITY"));
int ret = RUN_ALL_TESTS();
if (!no_exit)
tell_service_to_exit();
return ret;
}
static bool wait_until_test_service_appears()
{
bool have_name = false;
unity::glib::DBusNameWatcher watcher("com.canonical.Unity.Test");
watcher.appeared.connect([&have_name] (std::string const&, std::string const&) {
have_name = true;
});
Utils::WaitUntil(have_name, 3, "Service has not appeared");
EXPECT_TRUE(have_name);
return have_name;
}
static void tell_service_to_exit()
{
// Ask the service to exit
bool lost_name = false;
unity::glib::DBusNameWatcher watcher("com.canonical.Unity.Test");
watcher.vanished.connect([&lost_name] (std::string const&) {
lost_name = true;
});
GDBusConnection* connection = g_bus_get_sync(G_BUS_TYPE_SESSION, NULL, NULL);
g_dbus_connection_call_sync(connection,
"com.canonical.Unity.Test",
"/com/canonical/unity/test/controller",
"com.canonical.Unity.Test",
"Exit",
NULL,
NULL,
G_DBUS_CALL_FLAGS_NONE,
-1,
NULL, NULL);
g_object_unref(connection);
Utils::WaitUntil(lost_name, 3, "Service is not vanished");
EXPECT_TRUE(lost_name);
}
static void signal_handler(int sig)
{
tell_service_to_exit();
exit(0);
}
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