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#ifndef _SERVICE_LENS_H_ #define _SERVICE_LENS_H_ #include <unity.h> #include <UnityCore/GLibWrapper.h> namespace unity { namespace service { class Lens { public: Lens(); ~Lens(); private: void AddCategories(); void AddFilters(); glib::Object<UnityLens> lens_; glib::Object<UnityScope> scope_; }; } } #endif /* _SERVICE_LENS_H_ */ |